Alltrades Abbey (Dragon Quest VII): Difference between revisions

Line 196: Line 196:
*'''[[Pilgrim’s Perdition]]''' - When [[Cardinal Sin]] drains the powers of people looking to change classes, he sends them to Pilgrim’s Perdition. It is a town made up of people tricked by the monsters. Strom is the current boss of Pilgrim’s Perdition. After the party liberates Alltrades Abbey, people are free to leave.
*'''[[Pilgrim’s Perdition]]''' - When [[Cardinal Sin]] drains the powers of people looking to change classes, he sends them to Pilgrim’s Perdition. It is a town made up of people tricked by the monsters. Strom is the current boss of Pilgrim’s Perdition. After the party liberates Alltrades Abbey, people are free to leave.
*'''[[Western Cave]]''' - West of Alltrades Abbey, this cave connects to the Abbey. In the present, this becomes the [[Bandits' Base]].
*'''[[Western Cave]]''' - West of Alltrades Abbey, this cave connects to the Abbey. In the present, this becomes the [[Bandits' Base]].
*'''Precipice Pass''' - Carved into a mountain, this settlement is where the monsters hold the priests who worked in Alltrades Abbey. When Alltrades Abbey is liberated, the priests vacate the settlement. It is inaccessible in the present.
*'''[[Precipice Pass]]''' - Carved into a mountain, this settlement is where the monsters hold the priests who worked in Alltrades Abbey. When Alltrades Abbey is liberated, the priests vacate the settlement. It is inaccessible in the present.
*'''[[Allblades Arena]]''' - Built under Alltrades Abbey. The monsters created it to pit humans against each other so that their fighting energies strengthened the [[Orgodemir|Demon Lord]].
*'''[[Allblades Arena]]''' - Built under Alltrades Abbey. The monsters created it to pit humans against each other so that their fighting energies strengthened the [[Orgodemir|Demon Lord]].


manager
30,610

edits