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|image =  
|image =  
|japanese = ちからため
|japanese = ちからため
|romaji = {{tt|Chikara tame|Accumulate strength}}
|romaji = chikaratame
|old = ChargeUp ({{VII}}, {{Monsters}}, {{Monsters 2}}, {{Torneko 2}})
|old = Windup
|type = [[Tension]]
|type = Tension
}}
}}
 
'''Muster Strength''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It builds up energy for the next attack, dealing 200%~250% damage on their next attack.
'''Muster Strength''' is an ability in the {{DQSeries}} that first appeared in {{Dragon Quest IV}} as an enemy-exclusive ability before players could start using it themselves in {{Dragon Quest V}}.  
 
It builds up energy for the next attack, dealing 200%~250% damage on their next attack. This attack can still miss the target, however, unlike the stronger version of this skill called [[Focus Strength]] (note this doesn't apply to {{Dragon Quest V}}, where the two abilities are identical aside from their name).


==Appearances==
==Appearances==
==={{DQ4}}===
Muster Strength is used by [[Mad mole]], [[Tricksy]], [[Abominable showman]], [[Bagworm]], [[Hellion]], [[Estark]], and {{Chow Mein}}.


==={{DQ5}}===
===[[Dragon Quest V]]===
Muster Strength is used by monster companions such as the [[Golem]].
Muster Strength is used by monster companions such as the [[golem]].
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!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|{{Conkerer R}}||--
|[[Conkerer (Recruit)|Conkrerer]]||--
|-
|-
|{{Cross eye R}}||5
|[[Cross eye (Recruit)|Cross eye]]||5
|-
|-
|{{Golem R}}||8
|[[Golem (Recruit)|Golem]]||8
|-
|-
|{{Hellion R}}||12
|[[Hellion (Recruit)|Hellion]]||12
|-
|-
|{{Powie yowie R}}||12
|[[Powie yowie (Recruit)|Powie yowie]]||12
 
|}
|}
 
===[[Dragon Quest VI]]===
[[Brownie]], [[Thaumatosaurus]], [[Stone golem]], [[Tortoceratops]], and [[Warhog]] use it only as enemies.
Muster Strength is learned by [[Kingsley]] at level 5. Other characters can obtain it by advancing to rank 2 of the [[Merchant]] vocation.
 
==={{DQ6}}===
Muster Strength is learned by [[Kingsley]] at Level 5. Other characters can obtain it by advancing to rank 2 of the [[Merchant]] vocation.
 
It is used by the enemies [[Loathsome leek]], [[Haardvark]], [[Scarewell]], [[Second Test]], [[Bigg]], [[Tower sentry]], [[Jackal ripper]], [[Stout troll]], and [[Cabot]].
 
==={{DQ7}}===
It can be learned by reaching rank 5 in the [[Thief]] vocation, rank 4 in the [[Rockbomb (vocation)|Rockbomb]] vocation, and rank 2 in the [[Golem (vocation)|Golem]] vocation.
 
It is used by the enemies [[Stone golem]], [[Gold golem]], [[Collum o' golem]], [[Night knight]], [[Glowering Inferno]], [[Harmour]], [[Damned well]], [[Half hog]], [[Whole hog]], [[Hell hog]], [[Splatterhorn]], [[Enormoose]], [[Ginormoose]], [[Moostapha]], and [[Setesh the Punisher]].
 
==={{DQ11}}===
Muster Strength returns as an enemy-only skill since [[Tension]] does not exist in this game. It can be used by enemy [[Golem]]s and their palette swaps.


==={{DQM}}===
==={{DQM}}===
Called ChargeUp in this game, this ability can be learned by various {{MFamilies}}s. It requires the {{MFamilies}} to be at least Level 14, with at least 98 {{HP}}, 84 {{Defence}}. It is naturally learned by the [[Spiked hare|Almiraj]], [[Bullfinch|BullBird]], [[Wild slime|FangSlime]], [[Gigantes]], [[Walking stick|GoHopper]], [[Golem]], [[Hammerhood|HammerMan]], [[Mad mole|MadGopher]], [[Ornery onion|Oniono]] and [[Guaardvark|Skullroo]].
Called ChargeUp in this game, this ability can be learned by various monsters. It requires the monster to be at least level 14, with at least 98 HP, 84 defense. It is naturally learned by the [[Almiraj]], [[BullBird]], [[FangSlime]], [[Gigantes]], [[GoHopper]], [[Golem]], [[HammerMan]], [[MadGopher]], [[Oniono]] and [[Skullroo]].
*ChargeUp can also be combined with other skills in order to learn a completely new skill. This includes [[Lightning Slash|BoltSlash]] (with [[Lightning]]), [[Flame Slash|FireSlash]] (with [[Frizzle|Blazemore]]), [[Focus Pocus|Focus]] (with [[Deep Breath|SuckAir]] and [[Meditation|Meditate]]), [[Kacrackle Slash|IceSlash]] (with [[Crackle|SnowStorm]]), [[Kamikaze|Sacrifice]] (with [[Body Slam|Ramming]]), and [[Gust Slash|VacuSlash]] (with [[Cyclown|WindBeast]]).


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn ChargeUp are unchanged. It is naturally learned by the [[Beavern]], [[Darck]], [[Well wisher|EvilWell]], [[Pearl gel|PearlGel]] and [[Stainless scrapper|ProtoMech]] among others. The [[Mad mole|MadGopher]] no longer naturally learns this ability.
The requirements to learn ChargeUp are unchanged. It is naturally learned by the [[Beavern]], [[Darck]], [[EvilWell]], [[PearlGel]] and [[ProtoMech]] among others. The [[MadGopher]] no longer naturally learns this ability.


===''[[Torneko: The Last Hope]]''===
==See also==
ChargeUp appears as a sword skill for {{Torneko}} that can be learned with various weapons. It can also be used by certain monsters such as [[Hammerhood]]s, [[Brownie]]s, and [[Troll]]s.
 
===''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''===
Muster Strength appears as a special skill that is known by default by various {{MFamilies}}s, such as [[Archdemon]], [[Moosifer]], and [[Mad mole]], and can also be learned by [[Rockbomb]] at Level 5 and [[Cyclops]] at Level 16.
 
==={{DQTact}}===
Muster Strength is known naturally by [[Bullion]], [[Grinade]], [[Hym]], [[Jackal ripper]], [[Shogum]], and [[Spiked club]] at level 1, costing 16 {{MP}} to use. When used, it increases the user's physical potency and recovery by 50% for 1 turn. [[Heavy hood]] and [[Maulrus]] can learn the awakening perk '''Rare Muster Strength''', which gives them a 20% chance to activate Muster Strength at the start of each action. [[Golem]] can learn the perk '''Sporadic Muster Strength''' through Talent Blossoming, which gives it a 40% chance to activate Muster Strength at the start of each action, while [[Bewarewolf]] can learn '''Instant Muster Strength''', which activates Muster Strength at the start of each battle.
{{DQTactSkill
|name=Muster Strength
|kanji=ちからため
|romanji=Chikara tame
|role=Support
|type=Martial
|element=[[Image:DQTact Non-elemental.png]]
|mp=16
|range=[[Image:DQTact_Range1.png|48px]]<br>Self
|status=[[Image:DQTact PhysicalEffectUp.png]]<br>Physical Potency/Recovery Up
|description=Grants the user x1.5 physical potency/recovery for 1 turn
|monsters=[[Bullion]], [[Grinade]], [[Hym]], [[Jackal ripper]], [[Shogum]], [[Spiked club]]
}}
 
==={{DQTreasures}}===
Muster Strength costs 5 {{MP}} and lasts for a brief period of time instead of just one attack. It is learned by [[Glacial golem]]s, [[Golden goliath]]s, [[Golem]]s, [[Great sabrecat]]s, [[Grotty hand]]s, [[King she-slime]]s, the [[Magmantes]], and [[Slime]]s.
 
==Related skills==
*[[Attack Prep]]
*[[Focus Strength]]
*[[Focus Strength]]
*[[Muster Extra Strength]]
*[[Psyche Up]]
*[[Psyche Up]]
{{clear}}
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Dragon Quest V skills]]
[[Category:Dragon Quest V skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Torneko: The Last Hope skills]]
[[Category:Young Yangus and the Mysterious Dungeon skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Treasures skills]]
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