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{{Monster Infobox | {{Monster Infobox | ||
|title=Balhib | |title=Balhib | ||
|image=[[File: | |image=[[File:DQV_Balhib.png|300px]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=ゴールデンゴーレム | |kanji=ゴールデンゴーレム | ||
|romanji={{tt|Gōruden gōremu|Golden golem}} | |romanji={{tt|Gōruden gōremu|Golden golem}} | ||
|old=GoldGolem | |old=GoldGolem | ||
|firstappear={{ | |firstappear={{DQ5}} | ||
}} | }} | ||
The '''Balhib''' is a recurring | The '''Balhib''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ5}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin. | ||
==Characteristics== | ==Characteristics== | ||
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|agility=125 | |agility=125 | ||
|exp=130 | |exp=130 | ||
|gold= | |gold=1023 | ||
|tameRate=N/A | |tameRate=N/A | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Flails | |skills=Flails weapon (125% damage) | ||
|item=[[Hela's hammer]]{{fraction|1|64}} | |item=[[Hela's hammer]]{{fraction|1|64}} | ||
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | |locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | ||
|evasion= | |evasion=0/64 | ||
|frizz-resist=20% | |frizz-resist=20% | ||
|sizz-resist=20% | |sizz-resist=20% | ||
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|ds-mobile-sprites=[[File:Balhib DQV DS.png]] | |ds-mobile-sprites=[[File:Balhib DQV DS.png]] | ||
}} | }} | ||
Introduced as a monster found around the end of the game in places such as | |||
Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's party. The amount of gold they drop is usually worth the risk of fighting them, though. | |||
{{Clear}} | {{Clear}} | ||
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|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|bestiaryNumber=#333 | |bestiaryNumber=#333 | ||
|family= | |family=[[Demon family|Demon]] & [[Floating "family"|floating]] | ||
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated. | |description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated. | ||
|sprite=[[Image:Balhib XI sprite.png]] | |sprite=[[Image:Balhib XI sprite.png]] | ||
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|gold=523 | |gold=523 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills= | |skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each) | ||
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ( | |locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ([[3DS]] and ''Definitive Edition'' only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=0% | |fire-resist=0% | ||
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|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Malicious balhib | |name=Malicious balhib | ||
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|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}} | |romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}} | ||
|bestiaryNumber=#529 | |bestiaryNumber=#529 | ||
|family= | |family=[[Demon family|Demon]] & [[Floating "family"|floating]] | ||
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil. | |description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil. | ||
|sprite=[[Image:Balhib XI sprite.png]] | |sprite=[[Image:Balhib XI sprite.png]] | ||
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|gold=823 | |gold=823 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills= | |skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each) | ||
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[Gallopolis | |locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=0% | |fire-resist=0% | ||
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|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
Appearing as a normal enemy properly in the main series for the first time since ''V'', they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the | |||
Appearing as a normal enemy properly in the main series for the first time since ''V'', they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the post game, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game. | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=GoldGolem | |name=GoldGolem | ||
|kanji=ゴールデンゴーレム | |kanji= ゴールデンゴーレム | ||
|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|sprite=[[File: | |sprite=[[File:Goldgolem.png]] | ||
|level=75 | |level=75 | ||
|hp=3/5 | |hp=3/5 | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= [[Material family|Material]] | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[TatsuCall]], [[Wave of Relief|Surge]], [[Big Banga|BigBang]] | |abilities=[[TatsuCall]], [[Wave of Relief | Surge]], [[Big Banga | BigBang]] | ||
|habitat=Only obtainable through breeding | |habitat=Only obtainable through breeding | ||
|breeding=[[ | |breeding=[[IceMan]] x [[LavaMan]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
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|kanji= ゴールデンゴーレム | |kanji= ゴールデンゴーレム | ||
|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|sprite= | |sprite= | ||
|level=75 | |level=75 | ||
|hp=7/10 | |hp=7/10 | ||
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|wisdom=7/10 | |wisdom=7/10 | ||
|agility=6/10 | |agility=6/10 | ||
|family= | |family= [[Material]] | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[ | |abilities=[[BigBang]], [[Surge]], [[TatsuCall]] | ||
|habitat= | |habitat= | ||
|breeding=[[ | |breeding=[[IceMan]] x [[LavaMan]]<br>[[LavaMan]] x [[BossTroll]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
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|name = Balhib | |name = Balhib | ||
|image = | |image = | ||
|family = | |family = [[Material family | Material]] | ||
|rank = A | |rank = A | ||
|size = S | |size = S | ||
|weapons = | |weapons = Swords, Axes, Spears, Staves | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Devil]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker | Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Devil]] | ||
|resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]] | |resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]] | ||
|skill = [[Cursader]] | |skill = [[Cursader]] | ||
|location = - | |location = - | ||
|breeding chart = [[Gold golem (Recurring)|Gold golem]] x [[Firn fiend]] x [[Golem]] x [[Magmalice]] | |breeding chart = [[Gold golem (Recurring) | Gold golem]] x [[Firn fiend]] x [[Golem]] x [[Magmalice]] | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Balhib appears as an A-rank | Balhib appears as an A-rank monster of the Inorganic family as part of the limited ''Dragon Quest V'', appearing alongside [[Grandmaster Nimzo]] on his banner. It can participate in [[Slon the Rook]]'s Battle Road as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Balhib | |name=Balhib | ||
|kanji=ゴールデンゴーレム | |kanji=ゴールデンゴーレム | ||
|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|sprite=[[Image:DQT Balhib.png| | |sprite=[[Image:DQT Balhib.png|300px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |role=[[Image:DQTact AttackType.png|48px]]<br>Attack | ||
|lvl= | |lvl=110 | ||
|hp= | |hp=656 | ||
|mp= | |mp=240 | ||
|move=4 | |move=4 | ||
|attack= | |attack=478 | ||
|defense= | |defense=370 | ||
|agility= | |agility=295 | ||
|wisdom= | |wisdom=172 | ||
|weight=35 | |weight=35 | ||
|bskill1=[[Dazzling Slash]] | |bskill1=[[Dazzling Slash]] | ||
|bskill2=[[Tempest Slash]]{{tt|*|Level 22}} | |bskill2=[[Tempest Slash]]{{tt|*|Level 22}} | ||
|bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}} | |bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}} | ||
|askill1=Rare Buff/Stats Up | |askill1=Rare [[Buff]] / Stats Up | ||
|askill2=Sizz Res +25/Stats Up | |askill2=Sizz Res +25 / Stats Up | ||
|askill3=Dazzling Multislash Potency +5%/Stats Up | |askill3=Dazzling Multislash Potency +5% / Stats Up | ||
|askill4=Crack Res +25/Stats Up | |askill4=Crack Res +25 / Stats Up | ||
|askill5=Dazzling Multislash Potency +5%/Stats Up | |askill5=Dazzling Multislash Potency +5% / Stats Up | ||
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1=ATK +10 | |bperk1=ATK +10 | ||
|bperk2=DEF +15 | |bperk2=DEF +15 | ||
|bperk3=Dazzling Multislash Potency +2% | |bperk3=Dazzling Multislash Potency +2% | ||
|aperk1='''Rare Buff''': Rarely greatly | |aperk1='''Rare Buff''': Rarely greatly raises DEF for 4 turns at action start. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
|sizz-resist=Half Res | |sizz-resist=Half Res | ||
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}} | }} | ||
== | ==Etymology== | ||
The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion. | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Balhib Super Famicom.png| | Image:Balhib Super Famicom.png|Super Famicom artwork | ||
DQXI Balhib.jpg| | Image:DQXI Balhib.jpg|''XI'' polygon model | ||
DQXI Malicious Balhib.jpg|A | Image:DQXI Malicious Balhib.jpg|A malicious balhib | ||
Balhib psx.gif| | Image:Goldgolem.png|''DQM'' sprite | ||
Balhib joker 2.png| | Image:Balhib psx.gif|''DQM I&II'' sprite | ||
DQMBR Balhib.png|''Battle Road Victory'' cut-in | Image:Balhib joker 2.png|''Joker 2'' model | ||
DQMBRV Balhib1.png | Image:DQMBR Balhib.png|''Battle Road Victory'' cut-in | ||
Image:DQMBRV Balhib1.png | |||
Image:DQotS Balhib.jpg|''Stars'' model | |||
DQT Balhib Nimzo.jpg|Balhib and Grandmaster | Image:DQT Balhib Nimzo.jpg|Balhib and Grandmaster Nimzo in ''Tact'' | ||
DQTCG Balhib.jpg|''DQ'' Trading Card | Image:DQTCG Balhib.jpg|''DQ'' Trading Card | ||
DQSB Balhib.jpg|''Scan Battlers'' card | Image:DQSB Balhib.jpg|''Scan Battlers'' card | ||
</gallery></center> | </gallery></center> | ||
[[ | ==Related Monsters== | ||
[[ | *[[Bilhaw]] | ||
*[[Emerald demon]] (''Dragon Quest X'') | |||
*[[Harmachis]] | |||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
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[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | ||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] | ||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[fr:Phix]] | [[fr:Phix]] |