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{{Monster Infobox
{{Monster Infobox
|title=Balhib
|title=Balhib
|image=[[File:DQV_DS Balhib.png|300px|center]]
|image=[[File:DQV_Balhib.png|300px]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=ゴールデンゴーレム
|kanji=ゴールデンゴーレム
|romanji={{tt|Gōruden gōremu|Golden golem}}
|romanji={{tt|Gōruden gōremu|Golden golem}}
|old=GoldGolem
|old=GoldGolem
|firstappear={{Dragon Quest V}}
|firstappear={{DQ5}}
}}
}}
The '''Balhib''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest V}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin.
The '''Balhib''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ5}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin.


==Characteristics==
==Characteristics==
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|agility=125
|agility=125
|exp=130
|exp=130
|gold=1,023
|gold=1023
|tameRate=N/A
|tameRate=N/A
|spells=[[Kaswoosh]]
|spells=[[Kaswoosh]]
|skills=Flails its weapon about fiercely (125% damage)
|skills=Flails weapon (125% damage)
|item=[[Hela's hammer]]{{fraction|1|64}}
|item=[[Hela's hammer]]{{fraction|1|64}}
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]
|evasion={{fraction|0|64}}
|evasion=0/64
|frizz-resist=20%
|frizz-resist=20%
|sizz-resist=20%
|sizz-resist=20%
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|ds-mobile-sprites=[[File:Balhib DQV DS.png]]
|ds-mobile-sprites=[[File:Balhib DQV DS.png]]
}}
}}
Introduced as a monster found around the end of the game in places such as [[Talon Tower]] and [[Nadiria]]. They have a large amount of {{HP}}, can deliver strong physical attacks, and cast [[Kaswoosh]] on the player's {{Party 5}}. The amount of [[gold]] they drop is usually worth the risk of fighting them, though.
 
Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's party. The amount of gold they drop is usually worth the risk of fighting them, though.
{{Clear}}
{{Clear}}


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|romanji=Gōruden gōremu
|romanji=Gōruden gōremu
|bestiaryNumber=#333
|bestiaryNumber=#333
|family={{Demon}} & {{Floating}}
|family=[[Demon family|Demon]] & [[Floating "family"|floating]]
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated.
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated.
|sprite=[[Image:Balhib XI sprite.png]]
|sprite=[[Image:Balhib XI sprite.png]]
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|gold=523
|gold=523
|spells=[[Kaswoosh]]
|spells=[[Kaswoosh]]
|skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each).
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}}
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}}
|locations=[[The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] (2D mode of {{3DS}} and ''Definitive Edition'' only)
|locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ([[3DS]] and ''Definitive Edition'' only)
|evasion=N/a
|evasion=N/a
|fire-resist=0%
|fire-resist=0%
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
====Malicious====
 
{{DQ11Enemy
{{DQ11Enemy
|name=Malicious balhib
|name=Malicious balhib
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|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}}
|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}}
|bestiaryNumber=#529
|bestiaryNumber=#529
|family={{Demon}} & {{Floating}}
|family=[[Demon family|Demon]] & [[Floating "family"|floating]]
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil.
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Balhib XI sprite.png]]
|sprite=[[Image:Balhib XI sprite.png]]
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|gold=823
|gold=823
|spells=[[Kaswoosh]]
|spells=[[Kaswoosh]]
|skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each)
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}}
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}}
|locations=[[Gallopolis Region]] (third act)<br>[[Mount Pang-Lai]] (third act)
|locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act)
|evasion=N/a
|evasion=N/a
|fire-resist=0%
|fire-resist=0%
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
Appearing as a normal enemy properly in the main series for the first time since ''V'', they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the postgame, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game.
 
Appearing as a normal enemy properly in the main series for the first time since ''V'', they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the post game, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game.


==={{DQM}}===
==={{DQM}}===
{{DQMEnemy
{{DQMEnemy
|name=GoldGolem
|name=GoldGolem
|kanji=ゴールデンゴーレム
|kanji= ゴールデンゴーレム
|romanji=Gōruden gōremu
|romanji=Gōruden gōremu
|sprite=[[File:Balhib dqm1.png]]
|sprite=[[File:Goldgolem.png]]
|level=75
|level=75
|hp=3/5
|hp=3/5
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|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family= {{Material}}
|family= [[Material family|Material]]
|in-game-description=Made out of an elastic & durable metal.
|in-game-description=
|abilities=[[TatsuCall]], [[Wave of Relief|Surge]], [[Big Banga|BigBang]]
|abilities=[[TatsuCall]], [[Wave of Relief | Surge]], [[Big Banga | BigBang]]
|habitat=Only obtainable through breeding
|habitat=Only obtainable through breeding
|breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]]
|breeding=[[IceMan]] x [[LavaMan]]
|frizz-resist=Strong
|frizz-resist=Strong
|sizz-resist=Strong
|sizz-resist=Strong
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|kanji= ゴールデンゴーレム
|kanji= ゴールデンゴーレム
|romanji=Gōruden gōremu
|romanji=Gōruden gōremu
|sprite=[[File:Goldgolem.png]]
|sprite=
|level=75
|level=75
|hp=7/10
|hp=7/10
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|wisdom=7/10
|wisdom=7/10
|agility=6/10
|agility=6/10
|family= {{Material}}
|family= [[Material]]
|in-game-description=
|in-game-description=
|abilities=[[Big Banga|BigBang]], [[Qave of Relief|Surge]], [[TatsuCall]]
|abilities=[[BigBang]], [[Surge]], [[TatsuCall]]
|habitat=
|habitat=
|breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]]<br>[[Magmalice|LavaMan]] x [[Boss troll|BossTroll]]
|breeding=[[IceMan]] x [[LavaMan]]<br>[[LavaMan]] x [[BossTroll]]
|frizz-resist=Strong
|frizz-resist=Strong
|sizz-resist=Strong
|sizz-resist=Strong
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|name = Balhib
|name = Balhib
|image =   
|image =   
|family = {{Material}}
|family = [[Material family | Material]]
|rank = A
|rank = A
|size = S
|size = S
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand Weapon Family|Staves]]
|weapons = Swords, Axes, Spears, Staves
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Devil]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Devil]]
|resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]]
|resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]]
|skill = [[Cursader]]
|skill = [[Cursader]]
|location = -
|location = -
|breeding chart = [[Gold golem (Recurring)|Gold golem]] x [[Firn fiend]] x [[Golem]] x [[Magmalice]]
|breeding chart = [[Gold golem (Recurring) | Gold golem]] x [[Firn fiend]] x [[Golem]] x [[Magmalice]]
}}
}}
{{clear}}
{{clear}}
==={{DQM3}}===
{{DQM3Enemy
|name=Balhib
|kanji=ゴールデンゴーレム
|romanji=Gōruden gōremu
|icon=[[File:Balhib DQM3 portrait.png|100px]]
|family=[[File:DQM3 material family icon.png|link=Material family]]
|hp=<big><big>1,350</big></big>
|mp=<big><big>280</big></big>
|attack=<big><big>590</big></big>
|defense=<big><big>680</big></big>
|wisdom=<big><big>440</big></big>
|agility=<big><big>460</big></big>
|bestiary=#339
|rank=<big><big>'''B'''</big></big>
|in-game-description=Golden golems brought to life by a magician. They wield giant axes with ease, unleashing deadly attacks and also excelling at using themselves defensively. Half-man, half-beast, but all danger
|talents=[[Just Ruler]] (lv. 1)
|traits=[[Metal Medley]] (lv. 1)<br>[[Bossesbane]] (lv. 20)<br>[[Dodge Denier]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Sleep Twitch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 60)
|habitat=This monster has no natural habitat
|items=N/A
|synthesis=[[File:Coralossus DQM3 portrait.png|64px|link=Coralossus]] X [[File:Stone golem DQM3 portrait.png|64px|link=Stone golem]] X [[File:Firn fiend DQM3 portrait.png|64px|link=Firn fiend]] X [[File:Magmalice DQM3 portrait.png|64px|link=Magmalice]] = [[File:Balhib DQM3 portrait.png|64px]]<br>(Two generation synthesis)
|fusions=
|fire-resist=0%
|water-resist=0%
|wind-resist=-25%
|earth-resist=25%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=50%
|light-resist=0%
|dark-resist=0%
|debilitation-resist=0%
|bedazzlement-resist=0%
|antimagic-resist=50%
|mp-absorption-resist=50%
|confusion-resist=50%
|sleep-resist=-25%
|paralysis-resist=0%
|stun-resist=25%
|poison-resist=50%
|instant-death-resist=0%
}}
==={{DQMSL}}===
{{Stub}}
==={{DQStars}}===
{{Stub}}


==={{DQTact}}===
==={{DQTact}}===
Balhib appears as an A-rank {{MFamilies}} of the [[Material family|Inorganic family]] as part of the ''Dragon Quest V'' event, appearing alongside [[Nimzo|Grandmaster Nimzo]] on his banner. It can participate in [[Slon the Rook]]'s Battle Road as a party member. The balhib could eventually be scouted from any limited banner, as well.
Balhib appears as an A-rank monster of the Inorganic family as part of the limited ''Dragon Quest V'', appearing alongside [[Grandmaster Nimzo]] on his banner. It can participate in [[Slon the Rook]]'s Battle Road as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Balhib
|name=Balhib
|kanji=ゴールデンゴーレム
|kanji=ゴールデンゴーレム
|romanji=Gōruden gōremu
|romanji=Gōruden gōremu
|sprite=[[Image:DQT Balhib.png|325px]]
|sprite=[[Image:DQT Balhib.png|300px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=130
|lvl=110
|hp=753
|hp=656
|mp=242
|mp=240
|move=4
|move=4
|attack=548
|attack=478
|defense=422
|defense=370
|agility=340
|agility=295
|wisdom=200
|wisdom=172
|weight=35
|weight=35
|bskill1=[[Dazzling Slash]]
|bskill1=[[Dazzling Slash]]
|bskill2=[[Tempest Slash]]{{tt|*|Level 22}}
|bskill2=[[Tempest Slash]]{{tt|*|Level 22}}
|bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}}
|bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}}
|askill1=Rare Buff/Stats Up
|askill1=Rare [[Buff]] / Stats Up
|askill2=Sizz Res +25/Stats Up
|askill2=Sizz Res +25 / Stats Up
|askill3=Dazzling Multislash Potency +5%/Stats Up
|askill3=Dazzling Multislash Potency +5% / Stats Up
|askill4=Crack Res +25/Stats Up
|askill4=Crack Res +25 / Stats Up
|askill5=Dazzling Multislash Potency +5%/Stats Up
|askill5=Dazzling Multislash Potency +5% / Stats Up
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
|bperk1=ATK +10
|bperk1=ATK +10
|bperk2=DEF +15
|bperk2=DEF +15
|bperk3=Dazzling Multislash Potency +2%
|bperk3=Dazzling Multislash Potency +2%
|aperk1='''Rare Buff''': Rarely greatly [[Buff|raises DEF]] for 4 turns at action start.
|aperk1='''Rare Buff''': Rarely greatly raises DEF for 4 turns at action start.
|frizz-resist=Normal
|frizz-resist=Normal
|sizz-resist=Half Res
|sizz-resist=Half Res
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}}
}}


==Trivia==
==Etymology==
* The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion.
The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion.
 
==Similar species==
*[[Bilhaw]]
*[[Emerald demon]] ({{Dragon Quest X}})
*[[Harmachis]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Balhib Super Famicom.png|{{Super Famicom}} artwork.
Image:Balhib Super Famicom.png|Super Famicom artwork
DQXI Balhib.jpg|{{XI}} polygon model.
Image:DQXI Balhib.jpg|''XI'' polygon model
DQXI Malicious Balhib.jpg|A Malicious balhib.
Image:DQXI Malicious Balhib.jpg|A malicious balhib
Balhib psx.gif|{{1·2}} sprite.
Image:Goldgolem.png|''DQM'' sprite
Balhib joker 2.png|{{Joker 2}} model.
Image:Balhib psx.gif|''DQM I&II'' sprite
DQMBR Balhib.png|''Battle Road Victory'' cut-in.
Image:Balhib joker 2.png|''Joker 2'' model
DQMBRV Balhib1.png|
Image:DQMBR Balhib.png|''Battle Road Victory'' cut-in
DQMSL Golden Golem.jpg|Appearance in ''Super Light''.
Image:DQMBRV Balhib1.png
DQotS Balhib.jpg|{{Stars}} model.
Image:DQotS Balhib.jpg|''Stars'' model
DQT Balhib Nimzo.jpg|Balhib and Grandmaster [[Nimzo]] in {{Tact}}.
Image:DQT Balhib Nimzo.jpg|Balhib and Grandmaster Nimzo in ''Tact''
DQTCG Balhib.jpg|''DQ'' Trading Card.
Image:DQTCG Balhib.jpg|''DQ'' Trading Card
DQSB Balhib.jpg|''Scan Battlers'' card.
Image:DQSB Balhib.jpg|''Scan Battlers'' card
</gallery></center>
</gallery></center>


[[Category:Egyptian mythology]]
==Related Monsters==
[[Category:Floating enemies]]
*[[Bilhaw]]
*[[Emerald demon]] (''Dragon Quest X'')
*[[Harmachis]]
 
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
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[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest: Scan Battlers enemies]]


[[fr:Phix]]
[[fr:Phix]]
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