Balhib

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The Balhib is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest V, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin.

Characteristics[edit]

Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful monsters, having many strengths granted to them. As indicated by their original names, they are apparently made of gold and will drop a very large sum when defeated.

Appearances[edit]

Dragon Quest V: Hand of the Heavenly Bride[edit]

Balhib (ゴールデンゴーレム Gōruden gōremu)
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Sprite
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Bestiary No.
#153
Recruit Rate
N/A
Gold
1,023
HP
280
MP
23
Attack
175
Defence
130
Agility
125
Evasion
064
Spell(s)
Kaswoosh
Skill(s)
Flails its weapon about fiercely. (125% damage)
Item dropped
Hela's hammer164
Frizz resistance *
20%
Sizz resistance *
20%
Fire Breath resistance *
20%
Bang resistance *
20%
Crack resistance *
20%
Ice Breath resistance *
20%
Woosh resistance *
67%
Zap resistance *
20%
Drain Magic resistance *
?
Whack resistance *
100%
Kamikazee resistance *
67%
Poof resistance
0%
Dazzle resistance *
67%
Fizzle resistance
0%
Fuddle resistance
100%
Poison resistance *
67%
Snooze resistance *
20%
Stun resistance *
100%
Sap resistance *
20%
PS2 model
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DS & Mobile sprite
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Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's party. The amount of gold they drop is usually worth the risk of fighting them, though.

Dragon Quest X[edit]

Balhibs only appear as a boss in this entry, being faced from 1.3 onwards.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Balhib (ゴールデンゴーレム Gōruden gōremu)
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Sprite
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Bestiary no.
#333
Family
Demon & Floating
Experience
1,457
Gold
523
HP
566
MP
20
Attack
303
Defence
245
Agility
146
Evasion
N/a
In-game description

Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated.

Spell(s)
Kaswoosh
Skill(s)
Deflects attacks
Brings its weapon crashing down. (125% damage)
Swings its weapon with reckless abandon. (Three random attacks on party members at 60% damage each).
Item(s) Dropped
Drasilian sovereign164
Gold bar1128
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
25%
Earth resistance *
0%
Light resistance *
25%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
50%
Fizzle resistance *
75%
Fuddle resistance *
50%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
50%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
99%
Charm resistance *
50%
Beguile resistance *
50%
Double Down resistance *
0%
Elemental resistance *
0%


Malicious[edit]

Malicious balhib (ゴールデンゴーレム・邪 Gōruden gōremu・ja)
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Sprite
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Bestiary no.
#529
Family
Demon & Floating
Experience
3,085
Gold
823
HP
650
MP
40
Attack
342
Defence
283
Agility
166
Evasion
N/a
In-game description

Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Kaswoosh
Skill(s)
Deflects attacks
Brings its weapon crashing down. (125% damage)
Swings its weapon with reckless abandon (Three random attacks on party members at 60% damage each.)
Location(s)
Gallopolis Region (third act)
Mount Pang-Lai (third act)
Item(s) Dropped
Drasilian sovereign132
Gold bar1128
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
25%
Earth resistance *
0%
Light resistance *
25%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
50%
Fizzle resistance *
75%
Fuddle resistance *
50%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
50%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
99%
Charm resistance *
50%
Beguile resistance *
50%
Double Down resistance *
0%
Elemental resistance *
0%


Appearing as a normal enemy properly in the main series for the first time since V, they are encountered near the end of the main game and can be summoned by Jasper in his Unbound form as a mockery of his former friend. Later in the postgame, they are brainwashed by the Dark One after his revival, but otherwise act the same as in the main game.

Dragon Quest Monsters[edit]

GoldGolem (ゴールデンゴーレム Gōruden gōremu)
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Sprite Level cap * HP growth MP growth
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75 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
3/5 5/5 5/5 5/5
Family Material
In-game description Made out of an elastic & durable metal.
Abilities TatsuCall, Surge, BigBang
Habitat Only obtainable through breeding
Breeding chart IceMan x LavaMan
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong Strong Weak
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Weak Weak Weak Immune
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Immune Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Immune Immune Immune
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Strong Strong Strong Strong
Decelerate Resistance * Curse Resistance
Strong Immune


Dragon Quest Monsters 2[edit]

GoldGolem (ゴールデンゴーレム Gōruden gōremu)
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Sprite Level cap * HP growth MP growth
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75 7/10 6/10
Strength growth Resilience growth Wisdom growth Agility growth
7/10 8/10 7/10 6/10
Family Material
In-game description
Abilities BigBang, Surge, TatsuCall
Habitat
Breeding chart IceMan x LavaMan
LavaMan x BossTroll
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong Strong Weak
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong Weak Weak Weak
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Immune Immune Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Immune Immune
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune Strong Strong Strong
Sap Resistance * Decelerate Resistance * Curse Resistance
Strong Strong Immune


Dragon Quest Monsters: Joker 2[edit]

Balhib
Family Material
Rank A
Size S
Weapons Swords, Axes, Spears, Staves
Traits Gold Getter, Crafty Devil
Resistances Immune to Woosh, Drain Magic, and Dim
Skill Cursader
Location -
Breeding chart Gold golem x Firn fiend x Golem x Magmalice


Dragon Quest Monsters: The Dark Prince[edit]

Balhib (ゴールデンゴーレム Gōruden gōremu)
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Icon Family Max HP* Max MP*
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1,350 280
Max Attack* Max Defence * Max Agility * Max Wisdom *
590 680 460 440
Bestiary No. #339
Rank B
In-game description Golden golems brought to life by a magician. They wield giant axes with ease, unleashing deadly attacks and also excelling at using themselves defensively. Half-man, half-beast, but all danger
Talents Just Ruler (lv. 1)
Guaranteed traits Metal Medley (lv. 1)
Bossesbane (lv. 20)
Dodge Denier (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Cragmeister (lv. 1)
Crafty Devil (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart
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X
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X
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X
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=
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(Two generation synthesis)
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 0% -25% 25%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 50% 0%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 50% 0% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 0% 50%
Sleep Resistance * Stun Resistance *
-25% 25%
Instant Death Resistance *
0%


Dragon Quest Monsters: Super Light[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Balhib appears as an A-rank monster of the Inorganic family as part of the Dragon Quest V event, appearing alongside Grandmaster Nimzo on his banner. It can participate in Slon the Rook's Battle Road as a party member. The balhib could eventually be scouted from any limited banner, as well.

Balhib (ゴールデンゴーレム Gōruden gōremu)
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Stats


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Family Rank Role
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Inorganic
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Attack
Max Level HP MP Move
130 753 242 4
Attack Defense Agility Wisdom Weight
548 422 340 200 35
Basic Skills
First Second Third
Dazzling Slash Tempest Slash* Dazzling Multislash*
Awakening Skills
First Second Third
Rare Buff/Stats Up Sizz Res +25/Stats Up Dazzling Multislash Potency +5%/Stats Up
Fourth Fifth
Crack Res +25/Stats Up Dazzling Multislash Potency +5%/Stats Up
Leader Perks
First
Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
ATK +10 DEF +15 Dazzling Multislash Potency +2%
Perk Details
First
Rare Buff: Rarely greatly raises DEF for 4 turns at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Half Res Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal


Trivia[edit]

  • The word balhib is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion.

Similar species[edit]

Gallery[edit]