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Crack (ヒャド, Hyado) is a recurring offensive spell in the Dragon Quest series and the first in the Crack family of ice spells. Introduced in Dragon Quest III, it has become a staple commonly learned by Mages and other users of offensive magic in the series.

Crack is often depicted as a sudden growth of ice crystals that cut into a single enemy. The crystals become larger, more abundant, and far more chilling in appearance as the spell family advances, often extending its target range along with its power.


Dragon Quest III[edit]

Crack is learned by Mages and Sages at level 5, and deals 25~35 points of damage for 3 MP.

Crack will deal 16~24 damage when used against the player.

Dragon Quest IV[edit]

Crack is automatically known by Borya at level 1, and deals around 10~16 damage for 2 MP. The reason for the lowered damage output is the concern over difficulty balance in the beginning of the second chapter.

The enemy version of crack will also deal 10~16, making it one of the very few times the player and monster versions of a spell deal the same damage.

Dragon Quest V[edit]

Crack targets a single foe, and deals between 25~35 damage for 3 mp. It is learned by the following playable characters. It will deal 12~20 damage when an enemy uses it, and remained as such until VIII.

Name Level
Daughter 1
Jailcat 1
Wiz pip 8

Dragon Quest VI[edit]

Milly learns this spell at level 9, and is the only character in the game who can cast it. It allows her to pierce an enemy for between 25~35 points of damage.

Dragon Quest VII[edit]

Crack can only be learned by reaching rank 1 of the Bone baron vocation. It is also used by High Priestess Jacqueline when she aids the party.

Dragon Quest VIII[edit]

Crack is learned by Jessica at level 10. It costs 3 MP to cast and initially deals between 20~30 damage until her wisdom exceeds 32, with a maximum of 44~52 once her wisdom hits 64.

The enemy version of crack returns to dealing 10~16 damage.

Dragon Quest IX[edit]

Crack is learned by Mages at level 6 and Minstrels at level 8, and costs 3 MP. It pierces a single enemy with razor-sharp icicles, dealing 25~35 base damage before the caster's magical might reaches 50 and capping at 114~123 at 999 magical might.

Crack will deal 12~21 damage when cast by a monster.

Dragon Quest X[edit]

Crack is learned by magi at level 6 and by Minstrels at level 8. It costs 3MP to cast, and damage is calculated as Magical Might x 0.24 + 9.5 with an upper limit of 86~90.

Dragon Quest XI[edit]

Veronica and Row join the party having already learned crack, and can cast it for 3 MP.

Dragon Quest Monsters[edit]

IceBolt deals 25-35 points of ice damage for 5 MP. It is learned naturally by 1EyeClown, BigEye, GoatHorn, IceMan, Metaly, Mommonja, Servant, Snaily, TreeBoy, WindBeast, Yeti as long as they have 16 max MP and 30 INT. Crack will naturally upgrade into Crackle and later into Kacrackle as the monster levels up.

Dragon Quest Monsters: Joker[edit]

Crack pierces an enemy with sharp icicles. It costs 2 MP to cast and can be learned from the Aquapothecary, Bang & Crack, Crack & Zam, Crack & Zap, Diamagon, Ice, Icemeister, Niflheim, and Woosh & Crack skillsets.

Dragon Quest Heroes[edit]

Crack is the main spell that Jessica can cast in battle. She fires three ice shards in front of her for 6 MP. As her level increases, she can upgrade the spell and also cast Crackle and Kacrackle by charging up Crack.


  • Pierces a single enemy with razor-sharp icicles. (Nintendo DS version of Dragon Quest IV.)