Kafizzle
Kafizzle | |
---|---|
Japanese | マホトーン |
Rōmaji | Mahotōn |
Type | Debilitating |
Kafizzle is a recurring spell in the Dragon Quest series, introduced in Dragon Quest Monsters: Joker. It attempts to seal the spells of a group of enemies, rather than a single target.
Localization History[edit]
The Japanese spell Mahotōn has been used as the name for Fizzle throughout the series history. However, the Monsters: Joker series of games introduced a single-target version of the spell by the name of Mahotomu. The localization team decided to use the name Fizzle for the single-target version of the spell and applied the Kafizzle name for the older Mahotōn, which has been a multitarget spell in most games throughout the series. This practice has since become standard for titles that feature both spells.
Appearances[edit]
Dragon Quest Monsters: Joker[edit]
Kafizzle costs 3 MP to cast and attempts to seal the spells of all enemies, preventing them from casting magic. It can be learned from:
- Antimagic II (5 points)
- Diabolist (36 points)
- Dragonlord (4 points)
- Mage (70 points)
- Mage Aid (52 points)
- Seal (42 points)
- Über Charmer (35 points)
Dragon Quest Monsters: Joker 2[edit]
Kafizzle can no longer be learned from Mage. The point requirements for Diabolist and Seal have changed. It can now be learned from:
Dragon Quest Tact[edit]
Kafizzle can be learned by Purrestidigitator at level 18, Gryphon, Lump wizard, and Spitegeist at level 22, and costs 16 MP to cast. It has a range of three squares in front of the caster and has a chance of locking the spells of all enemies in a range of three squares horizontally.
Kafizzle | |||
Role * | Type * | Element | MP cost |
Debuff | Spell | 16 | |
Range | Additional effects | ||
Front 3 |
Spell Lock |
||
Description | |||
Occasionally locks spells of all enemies in area of effect | |||
Naturally learnt by | |||
Gryphon, Lump wizard, Malign vine, Purrestidigitator, Spitegeist |
Dragon Quest Treasures[edit]
Kafizzle is learned by Drackolytes and Valhalla vultures, sealing the spells of all enemies within range for 20 MP.