Zin
From Dragon Quest Wiki
Zin | |
---|---|
Japanese | ザオ |
Rōmaji | Zao |
Type | Restorative |
Older names | None |
Zin is a revival spell that attempts to bring an ally back with a single HP. It is the weakest of the three resurrection spells, behind Zing and Kazing.
Appearances[edit]
Dragon Quest III HD-2D Remake[edit]
Zin is learned by Priests and Sages at level 10 and by the Hero at level 14. These levels are fixed, with no learning rate influence from the wisdom stat unlike other spells. Zin costs 5 MP and has a 50% chance to revive an ally at 1 HP, with the success rate growing along with the conjurer's luck for a 75% chance at 999.
Dragon Quest X[edit]
Zin is learned by the Death Master vocation at level 53. It costs 5 MP and has a fixed 50% chance to revive one ally with a single HP.