Death Master

From Dragon Quest Wiki
Death master concept art.jpg

The Death Master (デスマスター) is a vocation added to Dragon Quest X in the version 5.0 update. It is a class focused on summoning spirits to aid in battle, and becomes empowered by the deaths of allies and enemies.

Description[edit]

The design of the vocation is based on that of Bishop Ladja, and the usage of a reaper's scythe is also taken from the infamous use of his.

The death master's distinct vocation trait is the Death Power meter, which is effectively a secondary MP pool for specific skills. It is located below their status bar. This meter rises with the deaths of enemies and allies, stacking up to four levels.

Dragon Quest X[edit]

Unlocking the vocation requires a lengthy sidequest, as well as the steep requirement of being at level 50. Once these are met, a player can become a death master at any branch outlet of Alltrades Abbey in major cities and towns.

Death masters can equip Scythes, Spears, Bows, and Axes. They are limited to light-weight shield and robes for armor.

霊感(Reikan)[edit]

Japanese name English name Description MP Required
points
死霊召喚
(Summon spirit)
N/A Summons one of three different spirits N/A 0
死霊の導き
(Spirit guidance)
N/A Small damage is dealt to target monster, summoned spirit focuses on target for 90 seconds 2 8
全職業でこうげき魔力+10 Natural magical might +10 Permanently increases magical might by 10 in all vocations N/A 16
デスパワー解放
(Death power release)
N/A Spirit's attack increased by +300, damage taken reduced by 75%, action interval reduced by 50%
Consumes four meters of death power
N/A 28
蘇生時25% バイキルト
(25% Oomph upon revival)
N/A 25% chance for revived ally's attack to increase by 40% N/A 40
呪詛
(Curse)
N/A Launches three Darkness damage attacks against one enemy
Raises characters death power gauge by 20%
10 48
全職業でちから+5 Natural strength +5 Permanently increases strength by 5 in all vocations N/A 56
深淵の契り
(Abyssal contract)
N/A Caster's magical might & mending increase 40% for 60 seconds
Applies Alma Mater effect
Consumes 1 death power meter
N/A 70
ギラ系呪文+10%
(Sizz spells +10%)
N/A Sizz-family spells increase max damage by 10% N/A 80
蘇生時25%で魔力覚醒
(25% magic power upon revival)
N/A 25% chance for revived character's magical stats to increase by 40% N/A 90
反魂の秘術
(Secret soulless technique)
N/A Heals all allies within 10 meters and revives the dead 10 100
死霊の守り
(protection of the spirits)
N/A Selected character will take 10% less damage and will be the focus of the summoned spirit's actions for 60 seconds 6 110
2% デスパワー消費なし
(2% chance to void death power)
N/A 2% chance to nullify the consumption of death power meter upon use N/A 120
サクリファイス
(Sacrifice)
N/A Summoned spirit explodes, dealing Darkness damage to all enemies in a 7 meter range of the spirit
Raises death power meter by one
12 130
大呪詛
(Greater curse)
N/A Deals Darkness damage to one enemy and all those in 7 meter range, 90% chance to stun for 7 seconds 18 140
マヒャデドス Kacrackle Deals up to 957~997 Ice damage to one enemy within 15 meters and those within a 7 meter proximity 24 150
ギラグレイド Kasizzle Deals up to 1,027~1,067 Fire damage to all enemies within a 10 meter line 24 180
死霊覚醒術
(Spirit awakening)
N/A Spirit's Tension increases by 1, becomes immune to damage once for 45 seconds, 50% chance to increase tension every action for 30 seconds 12 200

Spells[edit]

Name MP Level Target Description
Heal 2 50 One ally Restores at least 30 HP to one ally.
Sizz 3 50 6 meter line Deals Fire damage to all enemies that enter the line, max damage is 86~90
ザオ
(Zao)
5 53 One ally 50% chance to revive ally, at 1 HP.
Crack 3 56 One enemy Deals up to 86~90 Ice damage to one enemy within 15 meters
Evac 3 58 Party Instantly escape a dungeon.
Sizzle 8 60 8 meter line Deals Fire damage to all enemies that enter the line, max damage is 162~170
Drain Magic N/A 61 One enemy Steals up to 100 MP from one enemy.
Midheal 4 64 One ally Restores at least 80 HP to a single ally.
Zing 8 67 One ally Resurrects a fallen ally, but sometimes fails.
Crackle 8 69 One enemy Deals up to 132~140 Ice damage to one enemy within 15 meters and all enemies within 6 meter proximity
Multiheal 16 71 Party Restores at least 80 HP to all allies.
Moreheal 8 73 One ally Restores at least 166 HP to one ally
Kasizz 21 73 10 meter line Sends out a line of fire twelve meters from the caster.
Kacrack 21 77 Proximity Deals up to 376~388 Ice damage to one enemy within 15 meters and all enemies within 6 meter proximity

Trivia[edit]

  • Death power having four stages is a pun based on the pronunciation for the Japanese word for the number four, Shi (し), being the same as the word for death (死).

Gallery[edit]