Death Master
The Death Master (デスマスター) is a vocation added to Dragon Quest X in the version 5.0 update. It is a class focused on summoning spirits to aid in battle, and becomes empowered by the deaths of allies and enemies.
Description[edit]
The design of the vocation is based on that of Bishop Ladja, and the usage of a reaper's scythe is also taken from the infamous use of his.
The death master's distinct vocation trait is the Death Power meter, which is effectively a secondary MP pool for specific skills. It is located below their status bar. This meter rises with the deaths of enemies and allies, stacking up to four levels.
Dragon Quest X[edit]
Unlocking the vocation requires a lengthy sidequest, as well as the steep requirement of being at level 50. Once these are met, a player can become a death master at any branch outlet of Alltrades Abbey in major cities and towns.
Death masters can equip Scythes, Spears, Bows, and Axes. They are limited to light-weight shield and robes for armor.
霊感(Reikan)[edit]
Japanese name | English name | Description | MP | Required points |
---|---|---|---|---|
死霊召喚 (Summon spirit) |
N/A | Summons one of three different spirits | N/A | 0 |
死霊の導き (Spirit guidance) |
N/A | Small damage is dealt to target monster, summoned spirit focuses on target for 90 seconds | 2 | 8 |
全職業でこうげき魔力+10 | Natural magical might +10 | Permanently increases magical might by 10 in all vocations | N/A | 16 |
デスパワー解放 (Death power release) |
N/A | Spirit's attack increased by +300, damage taken reduced by 75%, action interval reduced by 50% Consumes four meters of death power |
N/A | 28 |
蘇生時25% バイキルト (25% Oomph upon revival) |
N/A | 25% chance for revived ally's attack to increase by 40% | N/A | 40 |
呪詛 (Curse) |
N/A | Launches three Darkness damage attacks against one enemy Raises characters death power gauge by 20% |
10 | 48 |
全職業でちから+5 | Natural strength +5 | Permanently increases strength by 5 in all vocations | N/A | 56 |
深淵の契り (Abyssal contract) |
N/A | Caster's magical might & mending increase 40% for 60 seconds Applies Alma Mater effect Consumes 1 death power meter |
N/A | 70 |
ギラ系呪文+10% (Sizz spells +10%) |
N/A | Sizz-family spells increase max damage by 10% | N/A | 80 |
蘇生時25%で魔力覚醒 (25% magic power upon revival) |
N/A | 25% chance for revived character's magical stats to increase by 40% | N/A | 90 |
反魂の秘術 (Secret soulless technique) |
N/A | Heals all allies within 10 meters and revives the dead | 10 | 100 |
死霊の守り (protection of the spirits) |
N/A | Selected character will take 10% less damage and will be the focus of the summoned spirit's actions for 60 seconds | 6 | 110 |
2% デスパワー消費なし (2% chance to void death power) |
N/A | 2% chance to nullify the consumption of death power meter upon use | N/A | 120 |
サクリファイス (Sacrifice) |
N/A | Summoned spirit explodes, dealing Darkness damage to all enemies in a 7 meter range of the spirit Raises death power meter by one |
12 | 130 |
大呪詛 (Greater curse) |
N/A | Deals Darkness damage to one enemy and all those in 7 meter range, 90% chance to stun for 7 seconds | 18 | 140 |
マヒャデドス | Kacrackle | Deals up to 957~997 Ice damage to one enemy within 15 meters and those within a 7 meter proximity | 24 | 150 |
ギラグレイド | Kasizzle | Deals up to 1,027~1,067 Fire damage to all enemies within a 10 meter line | 24 | 180 |
死霊覚醒術 (Spirit awakening) |
N/A | Spirit's Tension increases by 1, becomes immune to damage once for 45 seconds, 50% chance to increase tension every action for 30 seconds | 12 | 200 |
Spells[edit]
Name | MP | Level | Target | Description |
---|---|---|---|---|
Heal | 2 | 50 | One ally | Restores at least 30 HP to one ally. |
Sizz | 3 | 50 | 6 meter line | Deals Fire damage to all enemies that enter the line, max damage is 86~90 |
ザオ (Zao) |
5 | 53 | One ally | 50% chance to revive ally, at 1 HP. |
Crack | 3 | 56 | One enemy | Deals up to 86~90 Ice damage to one enemy within 15 meters |
Evac | 3 | 58 | Party | Instantly escape a dungeon. |
Sizzle | 8 | 60 | 8 meter line | Deals Fire damage to all enemies that enter the line, max damage is 162~170 |
Drain Magic | N/A | 61 | One enemy | Steals up to 100 MP from one enemy. |
Midheal | 4 | 64 | One ally | Restores at least 80 HP to a single ally. |
Zing | 8 | 67 | One ally | Resurrects a fallen ally, but sometimes fails. |
Crackle | 8 | 69 | One enemy | Deals up to 132~140 Ice damage to one enemy within 15 meters and all enemies within 6 meter proximity |
Multiheal | 16 | 71 | Party | Restores at least 80 HP to all allies. |
Moreheal | 8 | 73 | One ally | Restores at least 166 HP to one ally |
Kasizz | 21 | 73 | 10 meter line | Sends out a line of fire twelve meters from the caster. |
Kacrack | 21 | 77 | Proximity | Deals up to 376~388 Ice damage to one enemy within 15 meters and all enemies within 6 meter proximity |
Trivia[edit]
- Death power having four stages is a pun based on the pronunciation for the Japanese word for the number four, Shi (し), being the same as the word for death (死).