Kasizz is a spell first introduced in the Joker sub-series. As with the other Sizz spells, it roasts a group of enemies in roaring flames.
Dancers will learn Kasizz at level 45. The spell's damage calculation is Magical Might x 0.33 +55 with a maximum range of 256~268. The spell costs 21 MP to cast, and will fire in a straight line from the conjurer for ten meters.
Kasizz's base range is 114~126, and the maximum cap is 209~231. The follower skillsets teach the spell to a monster: Frizz & Sizz 2, Frizz & Sizz 3, Bang & Sizz 2, Bang & Sizz 3, Woosh & Sizz 2 ,Woosh & Sizz 3, Crack & Sizz 2, Crack & Sizz 3, Sizz & Zap 2, Sizz & Zap 3, Sizz & Zam 2, Sizz & Zam 3, Exorsus, Uber Zapologist.
Begiragon had previously been localized as Kasizzle until X, with the localized name being passed on to Giragrade. In other words, the Japanese games received new fourth-tier spells with new names and the English localizations gained new third-tier spells.