Absorb Magic

From Dragon Quest Wiki

Absorb Magic is a spell in the Dragon Quest Series. It enables a party member to recover MP each time they are targeted by an enemy spell, with the recovery amount being said incantation's MP cost.

The recurring armor piece Glombolero sometimes duplicates this effect.


Dragon Quest V[edit]

Name Level
Goodybag 4
King cureslime 5
Mudraker 10
Hero 18
Magic marionette 18
Prestidigitator 24
Pip fighter 25

Dragon Quest VI[edit]

Absorb Magic is granted by the first rank of the Sage vocation.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Any character can learn Absorb Magic after reaching rank 3 of the Djinn genie vocation.

Dragon Quest X[edit]

Dragon Quest Monsters[edit]

Called TakeMagic in this game, it is an upgraded form of RobMagic. RobMagic will grow into TakeMagic when a monster reaches at least level 13 with at least 58 MP and 52 intelligence.

Dragon Quest Monsters 2[edit]

TakeMagic now requires 94 intelligence to learn. It is naturally learned by the Lazamanus.