From Dragon Quest Wiki

Kadonk is a recurring spell in the Dragon Quest series, first appearing in the Joker sub series of the Monsters spin off games, that damages enemies with a crushing gravity well. It is superior to Donk and inferior to Kadonkle.


Dragon Quest X[edit]

Kadonk makes its main series debut as an enemy-exclusive spell used by some bosses. It costs 8 MP to cast and, much like Donk, will deal 75% of a character's maximum HP as damage and has a wider area of effect.

Dragon Quest Monsters: Joker 2[edit]

Kadonk costs 32 MP to cast. It affects all enemies on screen, and damage inflicted is 1/6th of their current HP. It can be learned from:

Dragon Quest Monsters: Joker 3[edit]

Kadonk's damage calculation is the same, but now only targets one foe. MP cost has been reduced to 8.

Dragon Quest Tact[edit]

Kadonk can be learned by Wildcard at level 38 and costs 146 MP to use. It inflicts major typeless spell damage to all enemies in a 3x3 square in front of it with a high chance of binding them, too. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.

Kadonk (ベタドロン Betadron)Tactlogo.png
Ability information
Role * Type * Element MP cost
Debuff Spell DQTact Non-elemental.png 146
Range Additional effects
DQTact RangeFrontSquare.png
DQTact Hobble.png
Deals major spell damage to all enemies in area of effect, often binds
Naturally learnt by

Dragon Quest Treasures[edit]

Dragon Quest Treasures Logo.png
Creates a powerful gravity well around an enemy. Inflicts gravitational magic damage on any enemy that enters it.[1]

Kadonk can be learned by Umbras, Emerald king slimes, and Wight kings at level 18. It costs 10 MP to cast and creates a powerful gravity well centered around a single enemy, dealing moderate gravitational magic damage to any enemies caught within it.


  1. Nintendo Switch version.