Wildcard
Wildcard (JOKER) is a special forme of the Incarnus that can be used in Dragon Quest Monsters: Joker. It cannot be found in the game and must be synthesized. It is one of very few monsters with the Counteractivist trait, which negates and returns all melee damage.
| Dragon Quest monster | |
|---|---|
| Wildcard | |
Error creating thumbnail: Unable to save thumbnail to destination Art by Akira Toriyama | |
| Japanese | JOKER |
| Romaji | |
| First appearance | Dragon Quest Monsters: Joker |
AppearancesEdit
Dragon Quest Monsters: JokerEdit
| Wildcard | |
|---|---|
| Family | Incarni |
| Rank | ??? |
| Description | The final form of the Incarnus, empowered by the magic of the Mark. |
| Weapons | Swords, Spears, Axes, Claws, Staves |
| Traits | Psycho, Zapmeister |
| Resistances | Whackproof, Healed by Zap, Vulnerable to Zam |
| Skill | Crusader |
| Location | - |
| Breeding chart | Incarnus x Empyrea |
Dragon Quest Monsters: Joker 2Edit
| Wildcard | |
|---|---|
| Family | ??? |
| Rank | ??? |
| Size | S |
| Weapons | Swords, Axes, Spears, Claws, Staves |
| Traits | Hit Squad, Counteractivist, Wave of Relief |
| Resistances | Vulnerable to Zam and Whack, Immune to Fire Breath and Magical Sabotage, Healed by Zap, Reflects Sleep |
| Skill | Wildcard |
| Location | - |
| Breeding chart | Wulfspade ace x Great godbird |
Dragon Quest Monsters: Joker 2 ProfessionalEdit
| #421 - Wildcard | |||||||||||||||||||||||||||||||||||||||||||
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| Bestiary # | 421 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest Monsters: Joker 2 Professional | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Wildcard is a Rank SS monster.
Dragon Quest TactEdit
Wildcard appears as a S-rank member of the ??? family as part of the limited Dragon Quest Monsters: Joker event on its own banner alongside Platypunk the Sage. It can also be faced in its own boss battle.
Wildcard (JOKER)
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Stats
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| Family | Rank | Role | ||
Error creating thumbnail: Unable to save thumbnail to destination ??? |
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Error creating thumbnail: Unable to save thumbnail to destination Attack |
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| Max Level | HP | MP | Move | |
| 130 | 1,212 | 478 | 4 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 568 | 307 | 475 | 407 | 65 |
Basic Skills
| First | Second | Third | ||
| Miracle Wave | Kadonk* | Extreme Strike* | ||
Awakening Skills
| First | Second | Third |
| Hidden Power / Stats Up | Crack Res +25 / Stats Up | Extreme Strike Potency +5% / Stats Up Incarnus Protection: Battle start: Reduces damage by 20% for 3 turns. |
| Fourth | Fifth | |
| Bang Res +25 / Stats Up | Extreme Strike Potency +5% / Stats Up Max HP +100 |
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Leader Perks
| First | |
| Raises the physical potency of all ??? allies, including itself, by 25% in a 5x5 square around it. | |
Basic Perks
| First | Second | Third |
| Max HP +30 ATK +15 |
Potent Incarnus's Blessing: Battle start: Grants a barrier that reflects physical attacks for 3 turns Action start on even turns until turn 6: Removes some status ailments. | Extreme Strike Potency +2% |
Perk Details
| First | |
| Hidden Power: Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and WIS for 3 turns. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Normal | Half Res | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Half Res | Normal | Very Weak | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Super Weak | Half Res | Normal | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Super Weak | Normal |
Related monstersEdit
GalleryEdit
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Monsters: Joker model
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Wildcard in Tact
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Wildcard and Platypunk the Sage in Tact