|Older translations||Infernos, Gale|
The spell Woosh is a recurring offensive wind spell in the Dragon Quest series. It causes a small whirlwind to rip into a group of enemies for around 8~24 damage in most appearances.
Woosh originally debuted in Dragon Quest II where it was learned by the Princess of Moonbrooke. Since then, it is typically learned by priests and similarly pious characters and tends to be one of the only offensive spells they learn. It is related to the stronger spells Swoosh, Kaswoosh, and Kaswooshle.
Woosh is learned by the Princess of Moonbrooke at Level 4. It deals 17~33 damage for 4 MP.
Woosh is learned by Meena at level 9, dealing 8~24 for damage for a reduced cost of 2 MP. These are the parameters that will define the spell for subsequent games.
Woosh is already known by Angelo upon joining the party. It possesses a base damage of 6~19, and will begin to approach a cap of 19~32 once Angelo's wisdom reaches 64.
Learned by: Minstrel Level 12 Luminary Level 11 Slices a group of enemies with a small whirlwind, dealing 8~24 base damage for 2 MP. The spell will start to reach it's cap of 61~77 once the caster's magical might reaches 50.
Luminaries and Minstrels learn Woosh at levels 12 and 18, and it costs 3 MP to cast. The spell's strength is calculated as Magical Might x 0.185 + 7.35 for a base range of 9~19 and a cap of 23~33. Like a real twister, Woosh will strike enemies within its range multiple times.
When cast by an enemy in III, woosh deals 6~18 damage. This would be the standard until VIII, where the damage was reduced to 5~14. Beginning with IX it was raised to 6~21.