Breath attack

From Dragon Quest Wiki

In the Dragon Quest games, many enemies such as Dragons and Demons have breath weapons. These skills typically use the fire and ice elements, but beginning with the ninth game darkness and light exhalations have been added to the series and further elements have been added since. Regardless of which element is used, breath skills target all party members and often cost fewer MP than spells do.

Breath skills are not limited solely to monsters, however; certain vocations and Munchie's various cheeses produce duplicate effects, and some characters can even learn these skills naturally.

Lists of breath attacks[edit]

Ailment-inducing breath[edit]

Status ailment breath skills are not affected by Insulatle due to their nature, but can be repelled with Backdraft, Brake Wind, and Reverse Cycle.

Blast/Light[edit]

Darkness[edit]

Earth[edit]

Fire[edit]

Ice[edit]

Lightning[edit]

Wind[edit]

Countering bad breath[edit]

The Backdraft, Brake Wind, & Reverse Cycle abilities can reflect breath attacks back at their source and protect the entire party, but the effect will only last for one turn. The skills Breathtaking Bash and Gobstopper can shut an enemy's trap outright for several turns akin to the Fizzle spell. Insulate and Insulatle will halt halitosis by a large degree, and the abilities Brownie Boost and Mind Over Matter will do the same.

See also[edit]