|Dragon Quest series character|
|Dragon Quest VIII|
|Voice Actor|| Brian Bowles (PS2, English)|
Jôji Nakata (Japanese)
—Dragon Quest VIII
"You know what they say: You never know the depths of your own passion until you play with yourself."
Although Morrie was introduced as an NPC in the original PS2 release of the DQ VIII, he has been upgraded to a playable character for the 3DS version. In combat, he is capable of wielding clubs, boomerangs, and claws, as well as utilizing the abilities of monsters from his infamous pit.
- 1 Appearance and Personality
- 2 Story
- 3 Stats
- 4 Abilities
- 5 Equipment
- 6 Morrie's Memo
- 7 Other Appearances
- 8 Trivia
- 9 Gallery
Appearance and Personality
Morrie's outfit consists of an almost jester-like tunic with alternating sections of green and red, as well as very tight leggings. He wears a white scarf and a black belt, gloves and shoes. Morrie speaks with an Italian accent and peppers his dialuge with Italian terms, such as calling the Hero "ragazzo" or Jessica "bimba". In the 3DS Version, he refers to Trode as Don Toad, Medea as Bellissima Principessa and Red as Rosa Rossa.
In Dragon Quest Heroes: Rocket Slime, Morrie Morrie (as he is called here) is a little, orange slime (in some way similar to a she-slime, although Morrie Morrie is clearly male, with his furry beard and eyebrows still on him) and now uses his white scarf as a white bandau.
Dragon Quest VIII Sony PlayStation 2 Version
The Hero and company first encounter Morrie on the rooftop of his Monster Arena. Sensing something special in the Hero, Morrie sends him to capture three "infamous monsters" to deem the Hero worthy to enter his arena. Once the party has succeeded in making the captures, Morrie allows The Hero to compete in his Monstrous Pit on one condition: he must compete with GUSTO!
After many victories, Morrie eventually allows The Hero to challenge him and despite his own loss is impressed that someone was able to outperform him. As a prize, Morrie has a statue of The Hero built and placed on top of the building to commemorate his status as Champion.
Dragon Quest VIII Nintendo 3DS Version
Following on from Morrie's defeat, he joins The Hero to help him with his dream in return for fulling his dream which was finding someone superior to him as a monster trainer.
During the ending, he shows up at Trodain to mention to The Hero that he was given a formal invite to the wedding at Savella Cathedral by King Clavius. During the first ending (prior to having access to the Dragovian Path), Morrie leaps out of his seat to buy The Hero time in avoiding capture by the guards.
Morrie will join upon the completion of Rank S at the Monster Arena, which can be done after the party takes care of matters at Arcadia. Prior to that, Morrie mentions that he would need time to prepare for their competition.
His appearance in the ending is only possible if he joins, as otherwise he merely makes an appearance in the audience of the wedding.
|Attribute||Starting Stats||Maximum Stats|
|Initial gear||Iron claw, Wayfarer's clothes, Strength ring|
Morrie also joins the party with 115 skill points that can be freely allocated.
|Attack +5||--||4||--||--||Increase attack +5 when equipped with claws||--|
|Propeller Blade||--||9||One||Yes||Deals extra damage equal to Morrie's level. Bonus damage is not woosh-element.||First hit|
|Attack +10||--||15||--||--||Increase attack +10 when equipped with claws||--|
|Can Opener||0||22||One||Yes||Deals 150% damage to material and mechanical monsters.||Yes|
|Critical hit rate up||--||30||One||--||Increases chance of critical hit with no weapon equipped from 1/64 to 1/32.||--|
|Hardclaw||0||40||One||Yes||Attack one enemy two times at half strength for 150% damage.||First hit|
|Attack +20||--||52||--||--||Attack increases by 20 when equipped with claws.||--|
|Rake 'n' Break||3||66||One||Yes||Attacks one enemy and removes buffs and debuffs.||Yes|
|Attack +25||--||82||--||--||Attack increases by 25 when equipped with claws.||--|
|Hand of God||10||100||One||Yes||100%~150% damage to one enemy, ignores defence||Yes|
|Attack +5||--||4||--||--||Increases attack by five when equipped with a club.||--|
|Shattershield||0||14||One||Yes||Chance of reducing a foe's defence by 25%.||Yes|
|Heart Breaker||2||20||One||Yes||Single strike that deals normal damage and has a 12.5%(1⁄8) chance of stunning an enemy for one turn.||Yes|
|Attack +10||--||30||--||--||Increase attack +10 when equipped with a club.||--|
|POWER Pound||3||40||One||Yes||25% chance to land a critical hit or normal blow, 50% chance to miss.||No|
|Mind Breaker||2||71||All||Yes||Single strike that deals 25% more damage than a normal attack and has a 1/4 chance of causing an enemy to lose one turn.||Yes|
|Attack power +25||--||82||--||--||Increase attack +25 when equipped with a Club.||--|
|POWER Pummel||3||93||One||No||Single strike with a 50% chance of hitting the enemy and is an automatic critical hit if it connects.||No|
|Feel the Beat||10||100||All||Yes||Strikes all enemies for 130 damage, with a 12.5%(1⁄8) chance to stun.||No|
|Crosscutter Throw||2||6||All||Yes||Hits first enemy twice.||First hit|
|Attack +5||--||12||--||--||Increase attack +5 when equipped with a boomerang.||--|
|Power Throw||4||18||All||Yes||Slightly less damage but damage does not decrease.||First hit|
|Ooze Bruiser||0||25||All||Yes||Deals 150% damage to Slimes.||yes|
|Attack +10||--||32||--||--||Increases attack by ten when equipped by a Boomerang.||--|
|Metal Mower||0||40||All||Yes||Deals 1~2 damage to metal slimes, does not stack with Metal wing boomerang.||No|
|Attack +15||--||52||--||--||Increases attack by fifteen when equipped by a Boomerang.||--|
|Super Throw||4||66||All||Yes||120% damage to all enemies, does not decrease.||First hit|
|Attack +20||--||82||--||--||Increases attack by twenty when equipped with a Boomerang.||--|
|Swing Both Ways||10||100||All||Yes||Strikes all enemies twice.||First hit|
|Stone's Throw||0||7||group||yes||8-20 damage on a group of enemies.||no|
|Attack +10||--||14||--||--||Increases attack by ten when unarmed.||--|
|Agility +10||--||21||--||--||Increases Morrie's agility by ten when unarmed.||--|
|Knuckle Sandwich||0||28||One||Yes||Inflicts 150% damage, strike/rock element.||Yes|
|Attack +20||--||35||--||--||Increase attack twenty when unarmed.||--|
|Thin Air||2||42||All||Yes||Morrie sends waves of thin air at the enemy, power rising with his level||No|
|Critical Hit Up||--||54||--||--||Increases chance of critical hit with no weapon equipped from 1/64 to 1/32.||--|
|Multifists||6||68||Random||Yes||Strikes four random foes at 33% damage per punch.||First hit|
|Attack +50||--||82||--||--||Increase attack by fifty when unarmed.||--|
|PASSION Plunge||8||100||One||Yes||100%~200% damage that ignores defence. Morrie takes 50% recoil damage||Yes|
|Oomph||6||3||--||--||Increases an ally's attack by 80%.||--|
|Sap||3||8||One||Yes||Reduces one foe's defence by 50%.||--|
|Pit of Fire||5||18||All||Yes||Roasts all enemies with the flames of passion. Damage is calculated as LvL/2 +30.||--|
|Intensso||5||30||--||--||Raises one ally's tension up to two levels.||--|
|Pit Stop||0||42||--||--||Restores 75~90 HP and removes status ailments.||--|
|Critical Hit Rate Up||6||54||--||--||Doubles Morrie's critical hit rate to either 1/32 or 1/16, depending on allocated skill points in weapons.||--|
|GRANDE GUSTO||0||68||Self||--||Increases Morrie's tension by two levels.||--|
|Arena of Flames||5||78||All||--||Fire damage calculated as LvL/2 + 65||--|
|Kazing||15||88||One||--||Revies one ally to full health.||--|
|Monster Mia||15||100||Random||--||Morrie summons either Mazin, a Slime, or a pride of Great sabrecats to battle for random effects.||--|
Magic and Abilities
|Monstrous Musk||0||start||--||--||A 'special' scent that monsters just can't get enough of.|
|Midheal||3||start||One||Yes||Restores at least 75 HP to a single ally.|
|Dragon Quest VIII (All)|
|Oaken Club||Attack +7|
|Giant Mallet||Attack +13|
|Edged Boomerang||Attack +27|
|Reinforced Boomerang||Attack +32|
|Razor Wing Boomerang||Attack +42|
|War Hammer||Attack +51|
|Iron Claw||Attack +55|
|Flametang Boomerang||Attack +63|
|Fire Claw||Attack +66|
|Über War Hammer||Attack +69|
|Cobra Claw||Attack +75|
|Beast Claw||Attack +81|
|Dragon Claw||Attack +82|
|Metal Wing Boomerang||Attack +90|
|King Cobra Claw||Attack +91|
|Beast Talon||Attack +95|
|Dragonlord Claw||Attack +99|
|Megaton Hammer||Attack +108|
|Orichalcum Claw||Attack +133|
|Dragon Quest VIII (All)|
|Leather Hat||Defense +3|
|Pointy Hat||Defense +7|
|Feathered Cap||Defense +9|
|Hermes' Hat||Defense +20|
|Slime Crown||Defense +20|
|Iron Headgear||Defense +32|
|Pirate's Hat||Defense +36|
|Phantom Mask||Defense +48|
|Skull Helm||Defense +49|
|Sun Crown||Defense +52|
|Metal king Helm||Defense +55|
|Dragon Quest VIII (All)|
|Cloak of Evasion||Defense+29|
|Liquid Metal Armour||Defense+101|
|Metal King Armour||Defense+120|
|Dragon Quest VIII (All)|
|Metal King Shield||Defense+65|
|Dragon Quest VIII (All)|
|Agility Ring||Agility +15|
|Argon Ring|| Attack +20|
|Catholicon Ring||Defence +15|
|Devil's Tail||Agility +10|
|Dragon Scale||Defence +5|
|Elevating Shoes||Agility +5|
|Full moon Ring||Defence +10|
|Goddess Ring||Wisdom +20|
|Gold Bracer||Defence +4|
|Gold Ring||Defence +10|
|Gold Rosary||Wisdom +5|
|Gospel Ring||Defence +5|
|Holy Talisman||Defence +10|
|Life Bracer|| Defence +5|
Max HP +30
|Meteorite Bracer||Agility +50|
|Mighty Armlet||Attack +15|
|Prayer Ring||Defence +5|
|Recovery Ring||Defence +15|
|Ring of Awakening||Defence +10|
|Ring of Clarity||Defence +10|
|Ring of Immunity||Defence +10|
|Ring of Truth||Defence +10|
|Ruby of Protection||Defence +15|
|Scholar's Specs||Wisdom +15|
|Skull Ring||Agility +15|
|Slime Earrings||Defence +4|
|Sorcerer's Ring|| Wisdom +10|
Max MP +30
|Strength Ring||Attack +5|
|Templar's Ring||Defence +5|
|Templar Captain's Ring|| Attack +10|
|Titan Belt||Attack +10|
|Tough Guy Tattoo||Attack +8|
To determine whether The Hero and his party are worthy to compete in the Monster Arena, Morrie hands out three notes referred to as Morrie's Memo. Each one gives the location of a specific monster and their description.
- Morrie's Memo #1: The Slime "Slimy Smiley" located outside Trodain Castle.
- Morrie's Memo #2: The Restless armour "Hollow Knight" located on the path to the Ruined Abbey.
- Morrie's Memo #3: The Khalamari kid "Squiggly Sqigger" located on the beach southeast of Red's House.
Upon fulfilling the request, Morrie gives the party the Arena Key and takes his memos' back.
- A strange note containing information about a monster Morrie is seeking. (Description when selecting of of Morrie's Memos in any version of Dragon Quest VIII.)
Morrie appears as one of the special guests at the Quester's Rest in Stornway. This was obtainable through the DQVC using Nintendo's Wi-Fi Channel when it was still avaiable. When spoken to, Morrie gives the player different pieces of his outfit if certain fulfillment are required.
|Dragon Quest Monster|
Art by Akira Toriyama
In Rocket Slime, Morrie appears as a guest character. Though in the world where the events take place the human race is not present at all, Morrie has become a slime himself.
- His appearance is loosely based on Toriyama's own Mr. Satan/Hercule character from the famous Dragon Ball series.
- Morrie's outfit is based on the Italian flag.
- In his clash with the Hero inside the Monster Arena it is revealed that his last name is Mozzarella through the announcer's introductions in the Rank S finals.
- Prior to the release of the 3DS version in Japan, Dragon Quest VIII's producer Noriyoshi Fujimoto stated that if Morrie were classified with a vocation, he would be an evolved mix of a Minstrel and Martial Artist.
- Morrie has the lowest resilience of all characters in VIII. This is due to both his age and beanpole build.
- Incidentally, while he has no role in any of the cutscenes if he's present in Pirate's Cove, putting Morrie in the party in place of Yangus will result in several scenes playing out differently.
Morrie wearing the jester's outfit