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An Inn is a recurring element of the Dragon Quest series, first appearing in Dragon Quest II. The player's party is able to rest the night at an inn, which will fully restore every party member's HP and MP and removes any negative status effects. Almost all inns charge a fee in gold coins for this service, which increases as the player progresses through the storyline.

As of Dragon Quest III, staying at the Inn will change the time from night to day, with Dragon Quest VIII adding the option to stay until the evening.

Free Inns and alternatives[edit]

Dragon Quest[edit]

  • Tantegel Castle: And old man will restore your MP. If you have Heal, then you can restore yourself in this manner.

Dragon Quest II[edit]

  • Wellspring of the Hero: The old man will restore your characters if talked to.
  • Tantegel: The old man serves the same function as the previous game.
  • Shrine of Rhone: The priest will restore both HP & MP along with allowing you to save the game.

Dragon Quest III[edit]

A typical inn, like the one at Strathbaile.

Dragon Quest IV[edit]

  • Lakanaba: Talking to Tessie will result in Torneko Taloon to rest for the day and recovering all HP, at least until the family moves to Endor.
  • Endor: Once Torneko and his family move here, Tessie will serve the same function, but only until the old man at Trans-Montane Tunnel mentions sending a note to her. For the rest of the game, she will not grant free resting.
  • Aubout du Monde: The innkeeper will not charge Maya & Meena for staying the night, nor will he charge The Hero's party as long as one of the sisters is in the line up.
  • Woodcutter's cabin: After the first visit, the woodcutter will let you stay a night.
  • Heaven's Haven: A lone Zenithian restores the characters and allows for game saving.

Dragon Quest V[edit]

Warning: Spoilers
Click expand to view content
Spending the night

Dragon Quest VI[edit]

Dragon Quest VII[edit]

  • Patrick covers the party's payment at Ballymolloy one time after their work at Rainbow Mines. (Past)
  • Pamela informs The Hero's party that they can stay at the Emberdale Inn before the trip to Burnmont. (Past)
  • After jumping down several pits, a Healing Spring is found in Burnmont.
    • Also during the trip to the past, Pamela will heal the party once the town residents begin the ceremony to prevent the volcano's eruption.

Dragon Quest VIII[edit]

See also[edit]