Inn

From Dragon Quest Wiki
Jump to navigation Jump to search
DQ IV Mobile Overworld Inn.jpg

An Inn is a recurring element of the Dragon Quest series, appearing since the start. The player's party is able to rest the night at an inn, which will fully restore every party member's HP and MP and removes any negative status effects. Almost all inns charge a fee in gold coins for this service, which increases as the player progresses through the storyline and is usually charged per party member. Inns appear in most towns and settlements, are occasionally unique locations on the map, often combined with churches, and are sometimes slept at to progress the story. Isolated inns are sometimes unique Zoom points.

As of Dragon Quest III: The Seeds of Salvation, staying at the Inn will change the time from night to day, with Dragon Quest VIII: Journey of the Cursed King adding the option to stay until the evening.

Free Inns and alternatives[edit]

Dragon Quest[edit]

  • Tantegel Castle: And old man will restore your MP. If you have Heal, then you can restore yourself in this manner.

Dragon Quest II: Luminaries of the Legendary Line[edit]

Dragon Quest III: The Seeds of Salvation[edit]

A typical inn, like the one at Strathbaile.

Dragon Quest IV: Chapters of the Chosen[edit]

Dragon Quest V: Hand of the Heavenly Bride[edit]

Warning: Spoilers!
Click expand to view content
Spending the night

Dragon Quest VI: Realms of Revelation[edit]

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Gallery[edit]

See also[edit]