Monster eggs

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Tara and Cobi handling some monster eggs

Monster eggs (モンスターのタマゴ, monsuta no tamago) are an important part of the breeding process featured in the first two Monsters games.

Appearances[edit]

Dragon Quest Monsters & Dragon Quest Monsters 2[edit]

When two monsters mate and leave the player's party, an egg is left behind and given to the player with the option of hatching it right away. This is ill-advised if the player is aiming to incorporate the egg into the breeding chart of a rare monster or simply has a specific nickname in mind, as the sex, abilities, resistances, and general leveling pace are all hidden. Instead, players are recommended to take the incubating bundle of joy to the Egg Evaluator for an assessment prior to hatching.

Dragon Quest Monsters: Joker 2 Professional[edit]

Monster eggs made a return after a prolonged absence due to the series switching from traditional breeding to monster synthesis in the first Joker game. The player could purchase eggs after participating in the tournaments held every Sunday, Monday, Wednesday, and Friday over the now defunct Nintendo DS wi-fi connection. Victory in said tournaments was not necessary, though only one egg could be purchased at a time.

Once obtained, the eggs could be placed at the foot of a sacred tree and left to incubate over 4, 8, or 12 hours measured via the DS' internal clock.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Monster eggs are obtained in the same manner as before, but instead of incubating at a sacred tree for a number of hours the eggs are laid at the starry night shrine altar and will hatch when a certain number of experience points has been accumulated by the player. This was implemented to prevent players from quickly hatching eggs by adjusting the internal clock as they had done in Joker 2 Pro.

Special coloured monster eggs have been added to the game on top of the standard white ones, with each colour indicating the rank of the beast held with in: white corresponds to rank F through D, silver eggs for rank D~A, gold eggs for rank C~S, and rainbow eggs contain only rank S monsters with an additional high probability of hatching members of the ??? family.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

The general system remains the same but additional methods of obtaining eggs have been added, none of which are dependent on the Nintendo 3DS wi-fi connection service.

Dragon Quest Monsters: The Dark Prince[edit]

Monster eggs return after being absent from the third Joker game, and are found in the wild once Psaro has assumed mastery of Diabolic Hall. Up to 6 eggs can be found in the wild in any circle of Nadiria, as of the version 1.0.4 update patch. All eggs will appear white when seen on the map, but will change colour when interacted with. The four-colour distinctions return, with white eggs covering ranks G through F, silver for E through D, gold for C and B, and rainbow eggs carry only rank A monsters. Clearing the second level of the Cradle of Corruption is necessary to unlock rainbow-coloured eggs.


Location White 'Silver Gold Rainbow
Champion Cascade 60% 27% 10% 3%
Gradely Grasslands 60% 27% 10% 3%
Circle of Conquest
Lower Echelon
60% 27% 10% 3%
Circle of Conquest
Middle Echelon
40% 40% 15% 5%
Circle of Conquest
Upper Echelon
20% 30% 30% 20%
Circle of Temper
Lower Echelon
60% 27% 10% 3%
Circle of Temper
Middle Echelon
40% 40% 15% 5%
Circle of Temper
Upper Echelon
20% 30% 30% 20%
Circle of Indulgence
Lower Echelon
60% 27% 10% 3%
Circle of Indulgence
Middle Echelon
40% 40% 15% 5%
Circle of Indulgence
Upper Echelon
20% 30% 30% 20%
Circle of Caprice
Lower Echelon
60% 27% 10% 3%
Circle of Caprice
Middle Echelon
40% 40% 15% 5%
Circle of Caprice
Upper Echelon
20% 30% 30% 20%
Circle of Fortitude
Lower Echelon
60% 27% 10% 3%
Circle of Fortitude
Middle Echelon
40% 40% 15% 5%
Circle of Fortitude
Upper Echelon
20% 30% 30% 20%

The following monsters are exclusively found within eggs, and thus are necessary to hatch in order to fill out their own entries in the monsterpedia as well as those which use them as synthesis components. Each Circle of Nadiria has a superior hatch rate for these specific monsters, but none of them are limited to a specific Circle.

Monster Location Egg
Barracuda DQM3 portrait.png Circle of Caprice Silver
Chihuawyrm DQM3 portrait.png Circle of Caprice Gold
Discombobulator DQM3 portrait.png Circle of Temper Silver
Don mole DQM3 portrait.png Circle of Conquest Gold
Ethereal serpent DQM3 portrait.png Circle of Conquest White
Float-o-copier DQM3 portrait.png Circle of Caprice Silver
Frightful conductor DQM3 portrait.png Circle of Conquest Silver
Hyperanemon DQM3 portrait.png Champion Cascade Gold
Luminous lampling DQM3 portrait.png Circle of Fortitude Silver
Marquis de léon DQM3 portrait.png Circle of Conquest
Defeat final boss to hatch
Rainbow
Mortoad DQM3 portrait.png Champion Cascade Silver
Psaro's pawn DQM3 portrait.png Circle of Conquest Silver
Robbin' 'Ood DQM3 portrait.png Circle of Fortitude Gold
Scourgette DQM3 portrait.png Circle of Indulgence Gold
Tigergram DQM3 portrait.png Circle of Temper Gold
Tree feller DQM3 portrait.png Circle of Indulgence Silver

Sometimes monsters that hatch from eggs know rare talents, like Air Fryer. There are three talents that are exclusively found in eggs and cannot be synthesized: Hard Warder, Holy Warder, and Sparkling Warder, each of which has a 45% appearance rate in rainbow-coloured eggs. Time-conscious players can instead purchase these traits from Fizzy's shop for high fees.

Version 1.0.3 update patch[edit]

  • The number of eggs per Echelon has been increased from 3 to 6
  • Egg respawn rates now only require a single battle instead of ten
  • The likelihood of gold and rainbow coloured eggs has increased

Version 1.0.4 update patch[edit]

  • The hatching animation has been sped up

Version 1.0.5 update patch[edit]

  • A bug that caused the game to crash when examining monster eggs in specific locations in the Middle Echelon of the Circle of Caprice has been fixed

Version 1.0.6 update patch[edit]

  • Monster eggs can now be seen on the map screen and mini map