Chihuawyrm
From Dragon Quest Wiki
Dragon Quest monster | |
---|---|
Chihuawyrm | |
Art by Akira Toriyama | |
Japanese | ウルフドラゴン |
Romaji | Urufudoragon |
First appearance | Dragon Quest XI |
Old localization | None |
The Chihuawyrm is an arctic predator introduced in the eleventh game. Contrary to it's habitat and theme, it roasts prey with intense balls of fire rather than spewing freezing air.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
513 | 36 | 157 | |
Defense | Agility | Experience | Gold |
185 | 151 | 902 | 95 |
Bestiary no. | #165 |
Family | Dragon & floating |
In-game description | The sumptuous, snow-white fur of these sizeable serpents is warm enough to ward off even the most biting of blizzards. |
Spell(s) | None |
Skill(s) | Acts twice per turn Becomes pepped up Ferocious Roar Hellfire Howl |
Location(s) | Sniflheim region (first act) The Snærfelt (first act) |
Item(s) dropped | Fine fur1⁄8 Dragon horn1⁄32 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
1/64 | 25% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -110% | 0% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Sprite | HP | MP | Attack |
951 | 38 | 220 | |
Defense | Agility | Experience | Gold |
235 | 107 | 2,215 | 350 |
Bestiary no. | #315 |
Family | Dragon & floating |
In-game description | Chihuawyrms driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | None |
Skill(s) | Acts twice per turn Becomes pepped up Ferocious Roar Hellfire Howl |
Location(s) | Sniflheim region (second act) Sniflheim Whale Way Station (second act) The Snærfelt (second act) Insula Centralis (second act) Rock of Wrong (S edition only) |
Item(s) dropped | Fine fur1⁄8 Dragon horn1⁄32 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
1/64 | 25% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -110% | 0% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
Chihuawyrms were added to the mobile phone port of the game in 2018
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,360 | 310 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
600 | 430 | 600 | 320 |
Bestiary No. | #100 |
Rank | C |
In-game description | These dragons' splendid silver-white fur sparkles like sunlight on snow. Their generous pelts can withstand any snow storm, leaving them snug whatever the weather |
Talents | Super Naturalist (lv. 1) |
Guaranteed traits | Frizzmeister (lv. 1) Ultra Crafty Frizzer (lv. 20) Hothead (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Supreme Sidestepper (lv. 1) Uber Slimesbane (lv. 60) |
Habitat | Golden eggs only - Circle of Caprice is the most common spawn point |
Items | N/A |
Synthesis chart | N/A |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
25% | 0% | 50% | 25% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
50% | 75% | 0% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
0% | 0% | 50% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
0% | 0% | 50% | 0% |
Stun Resistance * | Poison Resistance * | ||
50% | -25% | ||
Instant Death Resistance * | |||
25% |