|Dragon Quest VIII|
|Race||Human (but cursed)|
|Family||King Trode (father)|
|Voice actor||Risa Taneda (Japanese)|
Victoria Shalet (English)
"If it's a choice between marrying that twit and being a horse, you can make mine a grass sandwich!"
—Giving her opinion of prince Charmles.
Appearance and personality
Medea is first seen in her cursed form, which takes the appearance of a white horse with a blue overcoat and a stylized mane. Even in this unfortunate state, she is still regarded as beautiful by numerous characters. Her human form is first seen in a flashback that details the ruining of Trodain Castle. She wears a long white bodice with a bright red skirt. Around her waistline is a studded golden buckle, and above her chest area is a similar band from where a blue cape is attached. She has three armlets, two around her wrists and one around her left arm, a choker, a circlet, two ankle bands and brown slippers.
Medea is an optimistic young lady despite her harsh circumstances, and keeps an upbeat attitude whenever she can. Despite being a horse for most of the game, she is not a passive character and still participates in cutscenes when she is present. Medea is very loyal to her father, as shown by her first on-screen action where she stands between him and the aggressive people of Farebury who mistook him for a monster. This loyalty quickly extends to the rest of the party as the adventure goes on, seeing Yangus, Jessica, and Angelo as dear friends. Medea and the Hero were childhood friends, with the orphan being taken into the castle at her behest and their relationship developing as he became a castle guard. She tries to keep her growing crush on the Hero a secret, but Jessica sees through this almost immediately and brings it to the guardsman's attention to her embarrassment.
Medea is a female given name derived from Greek Μήδεια Mēdeia, which means either to ponder or cunning.
- Medea is shown to have musical aptitude in the piano during the prologue, just before leaving to get married.
- Medea gains the power to telepathically communicate with the Hero through dreams after drinking at the Mystical Spring, providing insight into her personality whenever the player rests at an inn and allowing them to avoid having to return to the spring for more of her dialogue.
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