Oomph

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The spell Oomph is a recurring spell in the Dragon Quest series. It doubles the benefactor's attack when cast unless noted otherwise below.

Appearances[edit]

Dragon Quest III[edit]

Learned by Magi and Sages at level 21 and costs 6 MP.

Dragon Quest IV[edit]

Oomph is learned by Borya at level 19, and by Psaro at level 36.

Dragon Quest V[edit]

Beginning with the PS2 version, Oomph only increases damage by 80%.

Name Level
Warhog 10
Bianca 13
Nera 13
Debora 15
Daughter 16
Grudgerigar 20
Revaulting horse 20
Beastmaster 28
Dwight 45
Pip fighter 55

Dragon Quest VI[edit]

This spell is obtained by advancing to either Rank 2 of the Armamentalist vocation or rank 3 of the Sage vocation. It can also be cast by using the Sword of Ramias as an item.

Dragon Quest VII[edit]

Oomph is learned by reaching rank 4 of the Armamentalist, rank 2 of the Sage, rank 6 of the Pirate, rank 6 of the Paladin, rank 5 of the Champion, and rank 1 of the Hero and Druid vocations. It can also be cast by using the Okeanos sword in battle.

Dragon Quest VIII[edit]

Oomph is learned by Jessica at level 19 and by Angelo after adding 65 points to his Staff skillset. Interestingly, the spell only increases damage by 80% in this game, likely due to the addition of the Tension system.

Dragon Quest IX[edit]

Oomph is learned by mages at level 33 and armamentalists at level 39. It costs 8 MP to cast and will raise the recipient's attack by 25%, capping at 50%.

Dragon Quest Monsters[edit]

TwinHits is learned by monsters beginning at level 17 if the monster has at least 72 MP and 66 Intelligence. It is learned naturally by AmberWeed, ArmorPede, BeanMan, ChopClown, CurseLamp, Pixy, and StubBird. Additionally, the Diago summoned by DiagoCall can use TwinHits. [1]

Dragon Quest Monsters 2[edit]

Dragon Quest Monsters: Joker[edit]

Dragon Quest Monsters: Joker 2[edit]

See Also[edit]