Dragon Quest III (All) | |
---|---|
Weapon | Modifier(s) |
Cypress Stick | Attack +2 |
Falcon Blade | Attack +5 |
Oaken Club | Attack +7 |
Copper Sword | Attack +12 |
Divine Dagger | Attack +14 |
Chain Sickle | Attack +16 |
Boomerang | Attack +19 |
Iron Lance | Attack +26 |
Chain Whip | Attack +27 |
Iron Axe | Attack +38 |
Flametang Boomerang | Attack +42 |
Abracadabracus | Attack +45 |
Siren Sword♥ | Attack +50 |
Zombiesbane | Attack +67 |
Astraea's Abacus | Attack +110 |
Merchant
The Merchant (商人, Shounin) is an infrequently occurring vocation in the early games in the Dragon Quest series. Merchants have the ability to pick up additional gold after a battle, as well as appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a Priest. In Dragon Quest III, this is the only vocation required to advance the plot.
Characteristics[edit]
Merchants are average to poor in all attributes, with an occasionally high wisdom stat to reflect their shrewd business sense. A Merchant will not win the day for any party and only contribute minor damage in battle, but their real contribution is how quickly the group can amass money with one around.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
In addition to being able to find extra gold after battles, a Merchant is also needed to progress through the story. An old man in a field on the North America-esque continent requires one to help him build a town, and will take a Merchant regardless of their level. The Merchant you leave will drop his/her items off at the vault (bag in the Super Famicom and Game Boy Color Version).
While the town develops well, the Merchant will eventually be jailed due to pushing the townspeople too hard and succumbing to greed. Prior to being arrested, they obtain a Yellow Orb which he/she will inform The Hero is in his/her house. The Merchant will not be able to rejoin the party in the NES version. In all remakes and subsequent ports, the Merchant will be freed from prison after Ramia is hatched. Said Merchant will be playable again if approached, and will wait for the player in Aliahan.
Stats[edit]
NES version
Attribute | Starting Stats | Maximum Stats |
Level | 1 | 99 |
HP | 11 | 286 |
MP | 0 | 0 |
Strength | 4 | 126 |
Agility | 3 | 147 |
Resilience | 4 | 160 |
Wisdom | 6 | 138 |
Luck | 4 | 134 |
Equipment[edit]
Dragon Quest III (All) | |
---|---|
Helmet | Modifier(s) |
Leather Hat | Defense +2 |
Hardwood Headwear | Defense +6 |
King's Crown | Defense +6 |
Turban | Defense +8 |
Mad Cap | Defense +8 |
Fur Hood♥ | Defense +10 |
Bunny Ears♥ | Defense +15 |
Iron Helmet | Defense +16 |
Silver Tiara♥ | Defense +20 |
Top Hat | Defense +20 |
Mythril Helm | Defense +38 |
Mask of Implacability | Defense +255 |
Dragon Quest III (All) | |
---|---|
Armor | Modifier(s) |
Scandalous Swimsuit♥ | Defense+1 |
Plain Clothes | Defense+4 |
Wayfarer's Clothes | Defense+8 |
Boxer Shorts | Defense+10 |
Leather Armour | Defense+12 |
Tortoise Shell | Defense+15 |
Leather Dress♥ | Defense+15 |
Shell Armour | Defense+16 |
Chain Mail | Defense+20 |
Silk Robe♥ | Defense+20 |
Iron Apron | Defense+22 |
Cloak of Evasion | Defense+23 |
Leather Kilt | Defense+24 |
Iron Armour | Defense+25 |
Magical Skirt♥ | Defense+25 |
Glombolero | Defense+30 |
Cat Suit | Defense+35 |
Epic Apron | Defense+45 |
Magic Bikini♥ | Defense+65 |
Blessed Bikini♥ | Defense+88 |
Shimmering Dress♥ | Defense+90 |
Dragon Quest III (All) | |
---|---|
Shields | Modifier(s) |
Pot Lid | Defense+2 |
Leather Shield | Defense+4 |
Bronze Shield | Defense+7 |
Scale Shield | Defense+12 |
Iron Shield | Defense+20 |
Magic Shield | Defense+25 |
Tempest Shield | Defense+35 |
Dragon Quest III (All) | |
---|---|
Accessories | Modifier(s) |
Strength Ring | Strength+7 |
Tough Guy Tattoo | Strength+8 |
Mighty Armlet | Strength+15 |
Doh-Hican | Defence+3 |
Garter♥ | Defence+3 |
Gold Rosary | Defence+4 |
Leg Warmers♥ | Defence+5 |
Ten Ton Toupee | Defence+15 |
Cower Ring | Agility+7 |
Skull Ring | Agility+10 |
Agility Ring | Agility+`5 |
Mercury's Bandana | Agility+30 |
Meteorite Bracer | Agilityx2 |
Restless Heart | Resilience+10 |
Gold Chain | Resilience+10 |
Weightlifter's Belt | Resilience+15 |
Recovery Ring | Resilience+25 |
Care Ring | Wisdom+15 |
Scholar's Specs | Wisdom+15 |
Goddess Ring♥ | Wisdom+33 |
Bunny Tail♥ | Luck+8 |
Golden Tiara♥ | Luck+13 |
Hen's Tooth | Luck+20 |
Sacred Amulet | Luck+30 |
Elevating Shoes | Luck+50 |
Dummy | |
Slime Earrings | |
Ruby Wristband |
- ♥ denotes female only equipment.
Starting equipment[edit]
Skills[edit]
Dragon Quest III (GBC) | |
---|---|
Spell | Level Learned |
Dig | 12 |
Service Call | 17 |
Dragon Quest III HD-2D Remake[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest VI: Realms of Revelation[edit]
The Merchant is one of the prerequisites for the Ranger vocation (along with Monster Master and Thief). Though the vocation reduces most of a character's stats, a Merchant will gain additional gold at the end of battle as their rank increases.
Rank | Bonus Gold |
---|---|
1 | 1/15 |
2 | 1/14 |
3 | 1/13 |
4 | 1/12 |
5 | 1/11 |
6 | 1/10 |
7 | 1/9 |
8 | 1/4 |
Stat Changes[edit]
Statistics | Change |
Battles to Master | 130 |
Strength | -5% |
Agility | -40% |
Resilience | -20% |
Wisdom | +20% |
Style | -20% |
Max MP | -50% |
Trait | Extra gold per battle |
Abilities[edit]
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Huckster | Peep | 1 | One item | Reveals the nature of the treasure in a chest. Also enables item appraisal. |
1 |
2 | Peddler | Muster Strength | 7 | Self | Save up energy to bolster the next attack. | 0 |
3 | Salesclerk | Dig | 15 | Self | Dig in the dirt to unearth hidden treasure. | 0 |
4 | Pitchman | Weird Dance | 24 | One Enemy | Lowers the enemy's MP. | 0 |
5 | Trader | War Cry | 40 | All enemies | A booming yell to make the enemy recoil in fear. | 0 |
6 | Broker | Body Slam | 65 | One enemy | Sacrifice the self to slam the enemy senseless. | 0 |
7 | Magnate | Service Call | 95 | Self | Summons on-the-spot aid with a sonorous shout. | 15 |
8 | Tycoon | Call to Arms | 130 | Special | Enlist the aid of an army of mercenaries...for a price. | Level x50g |
Dragon Quest Monsters: Caravan Heart[edit]
This section is a stub. You can help by expanding it. |
Dragon Quest Treasures[edit]
The hawkers were immortalized as statues with base values of 120,000, and thankfully that immigrant town incident was left out of their descriptions.
Notable Merchants[edit]
- Selectable class in Dragon Quest III
- Torneko Taloon
Gallery[edit]
Female Merchant, Dragon Quest III Famicom artwork
Male Merchant, Dragon Quest III Famicom artwork
Male and female Merchants, Dragon Quest III Famicom artwork
DQIII female Merchant running from Orochi
Nevan as a Merchant in the official guidebook of VI...