Dullahan

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The dullahan is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII. It is an undead warrior that resembles the legendary headless horseman, albeit without its familiar black horse from Celtic myth.

Characteristics[edit]

Dullahans are headless knights wielding a deadly spiked flail and bearing a shield with a hideous screaming face on it. The knights are heavily armored, wearing a breastplate, gauntlets, and greaves all made of plate over suits of chain mail, faulds of brass scales, and they wear ragged red capes hanging from their shoulders. Their armor offers them a high degree of protection against various ailments and some defense against offensive spells. The knights will strengthen themselves and their allies by casting Oomph and psyche themselves up before unleashing vicious strikes with their flails. They are often found as foot soldiers in the armies of Demon Lords. Starting with XI, the headless horseman and its kin began appearing, as well, making them closer to its mythological inspiration.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Dullahan (デュラハーン Deyurahān)
Dragon Quest VIII: Journey of the Cursed King
HQDQ8-207.gif
Bestiary No. Family
#207 Undead
Experience Gold HP MP
378 48 335 24
Attack Defense Agility Evasion
237 265 109 064
In-Game Description Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of.
Spell(s) Oomph
Skill(s) Call for backup (Elysium bird)
Psyche Up
Location(s) Black Citadel
Altar of Wroth
After the fall of Black Citadel:
Maella Region (night only)
Kingdom of Ascantha
Kingdom of Trodain (day only)
Baccarat Region
East Argonia
Item(s) Dropped Leather cape132
Steel shield164
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 25% 25% 50%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 25% 15% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 100%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 50% 100% 100%
Sap Resistance *
100%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest X[edit]

Reappearing from the 5.1 update onwards, they are found in the Netherworld and attack by flailing their maces recklessly, as well as Oomphing their allies and themselves. From this game onwards, it is the first monster of its kind to be encountered before dark dullahan.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Seen from the fall of Yggdrasil onwards, they fight the same way as in VIII and X. A few also participated in the fall of Dundrasil, where one attempts to stop Irwin, Eleanor, and a young Jade from leaving with the Luminary, but is stopped by Irwin.

Dullahan (デュラハーン Deyurahān)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Dullahan XI sprite.png
Bestiary no.
#218
Family
Undead
Gold
87
HP
336
MP
10
Attack
137
Defence
140
Agility
52
Evasion
N/a
In-game description

Ghostly knights with no heads who have hideous faces on their shields instead—a testament to their twisted mentalities.

Spell(s)
Oomphle
Skill(s)
Blocks attacks with its shield
Becomes Pepped up
Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
Epic Flail (Pep power, with Dullahan)
Location(s)
Heliodorian Foothills (second act)
Heliodor Castle (second act)
Item(s) Dropped
Leather cape164
Platinum shield1256
Fire resistance *
-125%
Ice resistance *
0%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
50%
Fizzle resistance *
25%
Fuddle resistance *
50%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
50%
Double Down resistance *
0%
Elemental resistance *
0%


Vicious version[edit]

Vicious dullahan (デュラハーン・強 Deyurahān・kyō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Dullahan XI sprite.png
Bestiary no.
#457
Family
Undead
Experience
1,528
Gold
325
HP
883
MP
20
Attack
384
Defence
345
Agility
158
Evasion
N/a
In-game description

Dullahans driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
Oomphle
Skill(s)
Blocks attacks with its shield
Becomes Pepped up
Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
Epic Flail (Pep power, with Vicious dullahan)
Location(s)
Drustan's Labyrinth - Path to Trial Isle (third act, night only)
Item(s) Dropped
Leather cape164
Platinum shield1256
Fire resistance *
-125%
Ice resistance *
0%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
75%
Dazzle resistance *
50%
Fizzle resistance *
50%
Fuddle resistance *
50%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
50%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Monsters: Joker[edit]

Dullahan
Family Undead
Rank S
Description Fearsome warriors who have lost their heading and their heads!
Weapons Swords, Hammers, Staves
Traits Psycho
Resistances Whackproof, Paralysisproof
Skill Champion
Location -
Breeding chart Bone baron x Phantom fencer or Tortured soul


Dragon Quest Monsters: Joker 2[edit]

Dullahan
Family Undead
Rank S
Size S
Weapons Swords, Hammers, Staves
Traits Psycho
Resistances Immune to Whack and Paralysis
Skill Champion
Location -
Breeding chart Bone baron x Ruin, Phantom fencer, or Night knight


Dragon Quest Monsters: The Dark Prince[edit]

Dullahan
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP* Max MP*
Dullahan DQM3 portrait.png DQM3 undead family icon.png 1,320 400
Max Attack* Max Defence * Max Agility * Max Wisdom *
500 590 480 670
Bestiary No. #475
Rank C
In-game description Headless knights from the depths of the underworld that prowl about night after night, ever in search of their vanished noggins. Their shields have been known to screech out a sinister son from time to time
Talents Slayer (lv. 1)
Drain Dodger (lv. 20)
Defence Booster I (lv. 40)
Guaranteed traits Ultra Fidget (lv. 1)
Ultra Crafty Banger (lv. 20)
Paralysing Touch (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Insta-Oomph (lv. 1)
Defensive Impulse (lv. 60)
Habitat Circle of Conquest - Upper Echelon (DQM3 spring icon.pngDQM3 summer icon.pngDQM3 autumn icon.pngDQM3 winter icon.png)
Items Panacea (Common)
Swindler's stole (Rare)
Synthesis chart Nardragon DQM3 portrait.png X Treevil DQM3 portrait.png
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 25% 0%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
50% 0% -25% 0%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 25% 50%
Sleep Resistance * Stun Resistance *
50% 0%
Instant Death Resistance *
0%


Etymology[edit]

In Irish mythology, a Dullahan is a rider clad in black and riding a black horse that carries its severed head in its hand like a lantern. It is said that when it stops riding or calls out someone's name, they will die. The dullahan is believed to be repelled by golden objects. It is believed to be the embodiment of the Celtic god Crom Dubh.

Similar species[edit]

Gallery[edit]