Dark dullahan

From Dragon Quest Wiki

The Dark dullahan is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII. It is a headless knight wielding a spiked flail that originated from the World of Darkness.

Characteristics[edit]

Dark dullahans are undead men-at-arms whose armaments are colored all in shades of dark greys and black, like other monsters that reside in the World of Darkness. In their right hands, they wield wicked flails that they drag along the ground and a shield with a hideous screaming visage in the left hands. The dullahans are well-protected, donning breastplates, greaves, and gauntlets all made of plate mail over chain mail, and faulds made of scales. From their shoulders, they wear ragged black capes. The knights are able to psyche themselves up in battle before unleashing devastating attacks with their flails. They are also able to call for aid by summoning dark condors to assist them. Starting with XI, the dark dullahan gained two mounted counterparts in the form of the Headless Honcho and Headless hunters, both being closer to its original mythological inspiration.

Appearances[edit]

Dragon Quest VIII[edit]

Dark dullahan (スケアフレイル Sukeafureiru)
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite
DQVIII PS2 Dark dullahan.png
Bestiary no.
#191
Family
Undead
Gold
138
HP
292
MP
0
Attack
195
Defence
242
Agility
105
Evasion
064
In-game description

A warrior beheaded in battle and risen again as a monster. Said to occasionally summon dark condors.

Spell(s)
None
Skill(s)
Desperate attack
Call for help (Dark condor)
Psyche Up
Item(s) dropped
Antidotal herb18
Zombie mail1256
Resistances
Attack
0%
Frizz *
25%
Sizz *
25%
Fire Breath *
25%
Bang *
25%
Crack *
25%
Ice breath *
25%
Woosh *
25%
Zap *
0%
Whack *
100%*
Ban Dance
100%
Dazzle
100%
Fizzle
100%
Fuddle *
100%
Paralysis *
100%
Poison *
50%
Snooze *
100%
Stun *
100%*
Sap *
50%
Army *
0%
Remake (3DS, Mobile)
Notable Changes


Dragon Quest X[edit]

Reappearing from Version 5.4 of the game onwards, it is first encountered in the gorge leading to the temple where the Goddess Luciana is reborn. From this game onwards, they are always encountered after the Dullahan. They are able to cast Oomph, while they swing their maces with reckless abandon, and also gain a new attack known as Hell Circle that can envelop characters in illusions and place a curse on them.

Dragon Quest XI[edit]

Dark dullahan (スケアフレイル Sukeafureiru)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Dark dullahan XI sprite.png
Bestiary no.
#370
Family
Undead
Experience
1,359
Gold
280
HP
575
MP
16
Attack
229
Defence
235
Agility
137
Evasion
N/A
In-game description

Footsoldiers whose faces were transferred to their shields by a cruel curse, and who won't rest until this wickedness is undone.

Spell(s)
None
Skill(s)
Becomes Pepped up
Desperate attack
Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
Air Pollution
Location(s)
Fortress of Fear (second act)
Item(s) Dropped
Zombie mail164
Saintess shield1256
Resistances
Fire *
-110%
Ice *
0%
Wind *
0%
Earth *
0%
Light *
-125%
Dark *
25%
Zap *
-125%
Whack *
100%
Poof
50%
Dazzle *
50%
Fizzle *
100%
Fuddle *
50%
Paralysis *
50%
Poison *
0%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
50%
Elemental *
0%



Vicious dark dullahan (スケアフレイル・強 Sukeafureiru・kyō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Dark dullahan XI sprite.png
Bestiary no.
#633
Family
Undead
Experience
1,735
Gold
420
HP
1,102
MP
32
Attack
403
Defence
371
Agility
206
Evasion
N/A
In-game description

Dark dullahans driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Becomes Pepped up
Desperate attack
Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
Air Pollution
Item(s) Dropped
Zombie mail164
Saintess shield1256
Resistances
Fire *
-110%
Ice *
0%
Wind *
0%
Earth *
0%
Light *
-125%
Dark *
25%
Zap *
-125%
Whack *
100%
Poof
75%
Dazzle *
50%
Fizzle *
100%
Fuddle *
50%
Paralysis *
50%
Poison *
0%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
50%
Elemental *
0%


Gallery[edit]

Related enemies[edit]

Similar species[edit]

Close cousins[edit]