Ruin

From Dragon Quest Wiki

Ruin is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest VIII: Journey of the Cursed King, it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm.

Characteristics[edit]

Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete. Think of a Ruin as a Magmalice on a grand scale, just without the fire magic.

Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearance in the series.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Ruin (暗黒の魔人)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Ruin.png 3800 0 513
Defense Agility Experience Gold
120 100 2480 0
Bestiary no. #285
Family Material
In-game description The ruin of the Black Citadel itself, risen to defend its master Rhapthorne from the Hero and the party!
Spell(s) None
Skill(s) None
Location(s) Black Citadel
Item(s) dropped Orichalcum (100%)
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 0%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 15% 0%
Remake (3DS, Mobile)
Notable Changes
None



Ruin is the last obstacle the party must overcome before they are able to escape the crumbling Black Citadel after defeating the recently resurrected Rhapthorne. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape.

Dragon Quest X[edit]

Ruin appears as a stationary boss in the magical labyrinth, and will support itself by summoning Ruin golems during the battle.

Dragon Quest Monsters: Joker[edit]

A Ruin is present in the final round of the rank X tourney on Xeroph Isle.

Ruin
Family Material
Rank X
Description A malevolent beast born of the remnants of an ancient castle.
Weapons Swords, Spears, Hammers, Staves
Traits Last Word, Critical Massacre
Resistances Whackproof, Confusionproof
Skill Niflheim
Location -
Breeding chart Gold golem or Living statue x Mumboh-jumboe


Dragon Quest Monsters: Joker 2[edit]

Ruin
Family Material
Rank S
Size L
Weapons Staves
Traits Double Trouble, Last Word, Hopeful Hitter, Grand Slammer
Resistances Immune to Woosh, Donk, Whack, Poison, Confusion, Inaction, Paralysis, and Sleep
Skill Ruin
Location -
Breeding chart Mumboh-jumboe or Stormsgate Citadel x Living statue or Gold golem


Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Monsters +[edit]

Ruin appears in the tenth anniversary bonus chapter as a member of Marumo's team, rising out of the sea in the distance and terrifying Terry's group out of challenging it's master.

Gallery[edit]