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"No mortal commands me... I obey only my own dark urge to reduce all to nothing."

Dragon Quest VI
Dragon Quest IX
Dragon Quest X
DQVI Nokturnus.png
Japanese name ダークドレアム
Romaji Dākudoreamu
Old localization Dark Dream
Dark Drium
Title God of Destruction and Massacre
Race Demon
Age Unknown
Voice actor Norio Wakamoto (Japanese, Rivals)

Nokturnus is a character and recurring monster in the Dragon Quest series that appears as a bonus superboss in Dragon Quest VI, serving as the game's most powerful opponent.

Nokturnus also appears in Dragon Quest IX: Sentinels of the Starry Skies as the strongest legacy boss, obtained from the final quest (#184); and in Dragon Quest X as a superboss in two occasions: the first one alone and the second one in a tag-team along with the King of Calamity.


Nokturnus resembles a tall, well-built human male. He resembles Dhuran, but his skintone is a shade of brown, instead of orange or red.

Another difference with Dhuran is the armor; Nokturnus' armor is more complex and has more details in comparison. The color of the armor's plates is green (this green in particular resembles the color of copper when it gets oxidized). Furthermore, the armor also has some little crimson details that look like blood veins. In X and Heroes, these blood veins start emitting a malevolent red light when Nokturnus gets enraged or he is about to use a powerful attack. Nokturnus wears a pair of green boots that extend just below his knees, these boots are black on the inside and have flat soles. His attire is completed with a cape. This cape is black or dark grey on the outside and scarlet on the inside, therefore differing from the one that Dhuran wears since that one is indigo on both the outside and the inside.

Nokturnus is equipped with a double-bladed weapon. In most of its appearances, this weapon has a dark purple handgrip and the blades are irregular, giving the impression that, like Nokturnus' armor, it is made of oxidized copper; however in its Dragon Quest Heroes appearance, the blades are bigger and sharper and now violet with some golden demonic decorations.


Dragon Quest VI: Realms of Revelation[edit]

Nokturnus (ダークドレアム Dakudoreamu) DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Nokturnus DQVI SNES.gif 13000 255 410 300
Agility Experience * Gold Tame Rate
210 5500 880 NA
Bestiary No. Unnumbered boss monster
Spell(s) Kafrizzle
Skill(s) Acts up to three times per turn
Ferocious Roar
Jump Slash (80-130 damage to one party member)
C-c-cold Breath
Disruptive Wave
Dragon Slash
Falcon Slash
Harvest Moon
Metal Slash
Pearly Gates
Wind Sickles
Location(s) Fungeon
Item(s) Dropped Liquid Metal Mind116
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 25% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 25% 0% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
50% 0% 50% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 100%
Remakes (DS, Mobile)
Sprites Notable Changes


The player can either level-build to the 70s and use a standard strategy, or try their hand against him at high 40s.

It is heavily advised to have several characters in the Hero vocation, with two MP-heavy characters as Sages (equip the Duplic Hat on one.). The caster focusing on Omniheal user should have a Meteorite Bracer equipped at all times. Keep Buffs to a minimum to avoid Nokturnus' negation; he appears to use Disruptive Wave more often when more than one character has Oomph up, or several supportive buffs are in place. To prevent buffs from getting nulled, have one Oomph and one Kabuff put in place. Otherwise, reapply support spells after each Disruptive Wave.

Heroes should attack by using Gigaslash every round. A Hero with [Oomph]] active should use Focus Strength and Knuckle Sandwich. The Sages should unleash Magic Burst as soon as possible. Once both Sages drop their attacks, switch one of them for another Hero, who will be a dedicated Hustle Dancer to keep health up. If a Hero should run out of MP using Gigaslash, the Hustle Dancer will exchange roles with him/her. Swap in your healer at any moment should more healing power be necessary.

Alternatively, one party member can master the Liquid Metal Slime and Paladin classes. That one member will act as the party's shield by using the Paladin's Forbearance skill, with one Buff always active to reduce the damage caused by Nokturnus. Liquid Metal Slime vocation mastery yields high defence and immunity to all elements, proving as a very useful tank for the party. The other members should use the same attack strategies as above. Keep in mind Nokturnus has abilities that can slip by Forbearance, so an occasional Hustle Dance should be done to keep the party safe. Again, an Omniheal user is always a good idea in case the tank begins to falter. Reapply Buff on the party defender if Nokturnus negates it.

If you defeat Nokturnus, there is a chance that he will drop a Liquid Metal Mind. If he is defeated in less than 20 turns, you will be treated to a special scene.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

DQIX Nokturnus.png
HP MP Experience Gold
16572 (99)
255 63600 2490
Attack Defense Speed
1567 (99)
915 (99)
560 (99)
Dropped Item Mini medal (common, 100%)
Locations Grotto
Family ???
Game Dragon Quest IX
Console DS
Description "Improves his already eye-watering attack with Oomph, then smacks foes silly with a stupidly speedy assault.

Brutal bad-dream demon from another dimension. So strong that he makes Mortamor seem more like Snoretamore!"
Additional Attributes
Fire Ice Wind Earth Light Dark
100 100 100 100 150 50
Blast Dazzle Sleep Death Drain MP Confusion
100 0 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 5 50
Blunt Sap Decelerate
10 25 75

In Dragon Quest IX, Nokturnus is the hardest Legacy Boss. His grotto map is obtained from the final quest (#184). Nokturnus' weakness is Light, and is enraged whenever someone is revived.


Level Range Secondary Drop Orb
1-3 Alefgard trousers 15% Red Orb 10%
4-8 Alefgard trousers 20% Blue Orb 10%
9-15 Alefgard trousers 25% Yellow Orb 10%
16-25 Alefgard boots 20% Green Orb 10%
26-40 Alefgard boots 25% Purple Orb 10%
41-56 Zenithian helm 20% Silver Orb 10%
57-68 Alefgard armor 20% Blue Orb 15%
69-80 Alefgard armor 25% Yellow Orb 15%
81-90 Alefgard helm 20% Green Orb 15%
91-99 Alefgard helm 25% Purple Orb 15%


Level New abilities
Initial Kafrizzle, Scorch, C-c-cold Breath, Falcon Slash, Lullab-Eye, Buff, Oomph, attacks twice per round
5 Thin Air
10 Disruptive Wave
16 Hellfire, stops using Scorch
28 Hatchet Man
41 Begins attacking 3 times per turn
57 Evil Prayer, Magic Burst

Dragon Quest X[edit]

Dragon Quest Monsters[edit]

Darkdrium DWM Logo.png
Sprite Level cap * HP growth MP growth
80 5/5 5/5
Strength growth Resilience growth Wisdom growth Agility growth
5/5 3/5 5/5 5/5
Family ???
In-game description The master of destruction and carnage
Abilities FireAir, FrigidAir, Bolt
Habitat Only obtainable through breeding
Breeding chart DeathMore (Final Form) x Watabou
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Strong Strong Immune
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Strong Immune Strong Strong
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Strong Immune Immune Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Immune Immune Immune
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Immune Immune Immune Strong
Decelerate Resistance * Curse Resistance
Immune Immune

Dragon Quest Monsters 2[edit]

Darkdrium DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Nokturnus DQM2 GBC.png 80 10/10 9/10
Strength growth Resilience growth Wisdom growth Agility growth
10/10 7/10 7/10 7/10
Family ???
In-game description A being that dreams of death
Abilities Bolt, FireAir, FrigidAir
Breeding chart DeathMore (Final form) x AsuraZoma, GranSlime, Watabou
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Strong Strong Immune
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong Strong Immune Strong
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Strong Strong Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Immune Immune
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune Immune Immune Immune
Sap Resistance * Decelerate Resistance * Curse Resistance
Strong Immune Immune

Dragon Quest Monsters: Joker 2[edit]

Family Demon
Rank X
Size S
Weapons Swords, Axes, Spears, Staves
Traits Hit Squad, Counterstriker, Intimidating
Resistances Immune to Frizz, Zap, Zam, Whack, Sag, Sap, Decelerate, and Dim
Skill Crusader
Location -
Breeding chart Dhuran x Dr. Snapped

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Nokturnus (ダークドレアム Dakudoreamu) DQM3 Logo.png
Icon Family Max HP* Max MP*
Nokturnus DQM3 portrait.png DQM3 ??? family icon.png 1,340 290
Max Attack Max Defence Max Agility Max Wisdom
740 370 480 440
Bestiary No. #522
Rank X
In-game description Legendary dark divinity who revels in his reputation as the god of murder and mayhem. Grants the wishes of those he deems worthy
Talents Nokturnus (lv. 1)
Guaranteed traits Rando-Disrupt (lv. 1)
Bossesbane (lv. 20)
Critical Moment (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Adrenaline Rush (lv. 1)
Late Bloomer (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart Lord of the dragovians DQM3 portrait.png X Mortamor DQM3 portrait.png X The almighty DQM3 portrait.png X Ramia DQM3 portrait.png
Notable synthesis N/A
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
25% -25% 0% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
50% 0% 50% 0%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
50% 25% 0% 0%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
0% 50% 0% 25%
Stun Resistance * Poison Resistance *
0% 0%
Instant Death Resistance *

Dragon Quest Monsters: Super Light[edit]

Dragon Quest: Monster Battle Road Victory[edit]

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Nokturnus (ダークドレアム Dakudoreamu)DQH Logo.png
Model Experience Gold
DQ Heroes Nokturnus.png 1550 880g
List No. 105
Field Notes A death-dealing demon lord of legend, whose strength surpasses that of even the mightiest of monsterkind.
He is beholden to no one, although rumour has it he will lend his strength to any who can best him in battle.
Location(s) Vile Isle (awarded Liquid metal orb)
Item(s) Dropped None

Dragon Quest of the Stars[edit]

Dragon Quest Rivals[edit]

Dragon Quest Walk[edit]

Dragon Quest Tact[edit]

Nokturnus appears as a S-rank monster of the ??? family as part of the First Anniversary event, appearing on his own banner alongside War gryphon. He can learn Jet-Black Flash, Pearly Gates, and Devil Finesse naturally. His personal skill Almighty Spirit reduces damage taken by 20% for 3 turns at the start of battle and his Leader Perk raises the physical potency of all ??? allies, including himself, by 25% in a 5x5 square around him.

Nokturnus (ダークドレアム Dākudoreamu)Tactlogo.png

DQT Nokturnus.png
Family Rank Role
Tact Icon SpecialFamily.png
DQTact Rank Icon S.png DQTact AttackType.png
Max Level HP MP Move
130 1,341 387 3
Attack Defense Agility Wisdom Weight
590 438 417 248 65
Basic Skills
First Second Third
Jet-Black Flash Pearly Gates* Devil Finesse*
Awakening Skills
First Second Third
Hidden Power / Stats Up Bang Res +25 / Stats Up Physical Potency +5% / Auto HP Regen / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Physical Potency +5% / Physical Crit Rate +5% / Stats Up
Leader Perks
Raises physical potency of ??? allies, including himself, by 25% in a 5x5 square around him.
Basic Perks
First Second Third
ATK +15
Max HP +30
Almighty Spirit: Reduces damage by 20% for 3 turns. Devil Finesse Potency +2%
Perk Details
Hidden Power: Action start on odd-numbered turns until turn 10:
Raises ATK, DEF, AGL, and WIS for 3 turns.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Super Weak Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Normal Normal

Dragon Quest Keshi Keshi[edit]


  • Nokturnus was supposed to be the last boss of Dragon Warrior Monsters, but was cut from the game.
  • Although Nokturnus shares his sprite with Dhuran in the original SFC version of VI, he has a different sprite in the DS version.
  • Nokturnus is the only Legacy Boss in Dragon Quest IX to drop more than one color orb, and is the only monster in the Defeated Monster List that can be fought multiple times to have only one item drop listed. This is because, like all other Legacy Bosses, he always drops a Mini medal upon defeat, but the orb he drops varies with his level, and the costume items are not listed for any of the Legacy Bosses.

Similar slayers[edit]