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Dragon Quest series character
Dragon Quest II
Inomata Rubiss.png
Class Goddess
Age Ageless

Rubiss is a creator Goddess who appears as the principal deity in several Dragon Quest games.


Dragon Quest[edit]

Rubiss isn't mentioned in the original Famicom/NES versions of Dragon Quest/Dragon Warrior, nor was she mentioned in the SNES or GBC remakes. However, as of the Japanese mobile phone remake, and carried into the iOS/Android re-release, Rubiss has been the subject of two brief prayers of adulation in the aftermath of the Hero's victory over the Dragonlord. Specifically, the Sage in the Southern Shrine who bestows the Hero with the Rainbow Drop, as well as the Sage in Cantlin who tells the Hero about the location of the Emblem of Erdrick mention Rubiss. The two sages have the exact same dialogue, as many of the citizens of Alefgard share dialogue with other characters of the same NPC class at this point in the end-game.

Dragon Quest II[edit]

The player can communicate with Rubiss by sailing to a small island shrine south of Midenhall. When presented with the five collected sigils, She will speak to the three cousins telepathically and give them a holy talisman to dispel wicked illusions.

Being her first appearance in the series, Rubiss is introduced to players as a protector Goddess who operates through her chosen ones, rather than directly intervening in world affairs. The fondness and loyalty to which she speaks of Erdrick elevates the character from but a mere ancient folk hero to a savior to whom the very gods are indebted. This relationship would be further expanded upon in the third game, especially the remade versions.

Rubiss' speech[edit]

The five sacred Sigils begin to glow brightly! A soothing, disembodied voice floats through the air...

"Who summons me..? Who calleth upon Rubiss, the spirit of the land...? Hm...? Ah...You are of the bloodline of Erdrick...I sense his presence within you... It is time, at long last, to fulfill the promise I made unto your dear ancestor so long ago... I do hereby bestow upon you a gift that shall give to you the power of true sight when you need it most... When illusions do assail you upon all sides, trust to that which I have given you this day... Then shall your eyes discern truth from falsity...being from seeming... Now go forth, scions of Erdrick, with my blessing...Wheresoever you wander, know that I do watch over you always..."

Dragon Quest III[edit]

Rubiss is held prisoner on the top floor of the Tower West of Kol, having been over-powered by Zoma and displaced as ruling deity of Alefgard. The heroes must use the Fairy Flute in front of the statue there in order to free her. Her rescue by Erdrick in this time of need would not be soon forgotten…

Dragon Quest VI[edit]

Rubiss is the mountain spirit the people of Weaver's Peak worship, and lives in an underwater shrine the heroes can visit only after they acquire Lorelei's harp and can traverse the Undersea. Her palace is relatively close to the Isle of Murdaw.

In the beginning of the game, she possesses Tania to speak directly to the Hero that he must reunite with his companions after the failed assault on Murdaw's Keep in the game's opening sequence.


A three-volume series of novels revolving around the goddess Rubiss before the creation of Alefgard was released in Japan in 1992 called Dragon Quest - Seirei Rubis Densetsu. Cover art for all three by Mutsumi Inomata.

See also[edit]