Pyramid

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The Pyramid is a dungeon in Dragon Quest III. It is located in the desert north of Isis. It is the most unique dungeon in the game and contains the Magic Key.

Originality[edit]

The pyramid is the most original dungeon in Dragon Quest III as it is filled with traps, puzzles, and special limitations and items. It also has a completely unique soundtrack, though the remakes of the game would incorporate it in both Asham (night) and the 4th floor of the Bonus Dungeon, Cloudsgate Citadel (which is based off the 2nd floor of the Pyramid).

Magic Limitations[edit]

Spells are nullified in certain areas of the pyramid. This includes spells cast in battle as well as from the map screen. This also includes monster spells.

Button Puzzle[edit]

The button puzzle within the pyramid must be completed in order to retrieve the Magic Key. A hint on how to solve it is sung by the chilren in the throne room of Isis castle. The buttons must be pressed in the correct order to receive the key.

Golden Claws[edit]

The Golden claws weapon is hidden in around a tomb in B2 of the pyramid. B2 is only accessible via a hidden staircase which can be found by searching a specific tile in B1. After collecting the claws, the party will encounter a battle at every step until they exit the pyramid. This makes it the most complex weapon to acquire in the game. Although it is accessible when the party first visits the pyramid, it is unlikely that the heroes have the strength to retrieve it and escape without dying until later in the game.

Other treasures[edit]

NES Version[edit]

Remakes[edit]

Nearby monsters[edit]

Monsters[edit]

Version Differences[edit]

  • The layout of the pyramid is slightly altered in the remakes.
  • The magic limitation is lifted in many areas of the pyramid in the remakes. This makes these portions of the pyramid substantially easier.

Map[edit]

DQ III NES Pyramid.png

Locked doors[edit]