Isle of Murdaw
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| Dungeon | |
|---|---|
| Isle of Murdaw | |
Traveling through the cave. | |
| Japanese | ムドーの島 |
| Romaji | mudō no shima (Mudo's Island) |
| Game | Dragon Quest VI: Realms of Revelation |
The Isle of Murdaw[1] is a dungeon in Dragon Quest VI.
It lead's to a cliff which is above Murdaw's Keep.
Notable attribute[edit]
Treasures[edit]
(Fire Section)[edit]
|
(Water Section)[edit] |
Nearby monsters[edit]
- Damselfly
- Feralbeast
- Gustodian
- Malevolamp
- Mud mannequin
- Rotten cotton
- Sorcerer
- Tree feller
- Undentured servant
Monsters[edit]
(Fire Section)[edit] |
(Water Section)[edit] |
Vocation Level Cap[edit]
Party members can Grind to increase their vocation as long as they are at the specified level or lower.
| Nintendo DS version | Cell phone version |
|---|---|
| 22 (Outside) 23 (Fire Section) 24 (Water Section) |
32 (Outside) 33 (Fire Section) 34 (Water Section) |
Usage of Isle of Murdaw in another area[edit]
5F, 1F and 6F of the dungeon is used respectively in the Fungeon.
Map & Gallery[edit]
Island & Cavern[edit]
Map. (SFC)
Map. (DS)
Hell niños and Goodybags from VI. (Cell phone)
Thaumatobat and Goodybag from VI (Cell phone)
1,150 gold coins. (Cell phone)
Cannibox chest. (Cell phone)
Battle background of the fire section. (Cell phone)
Battle background for the water section. (Cell phone)
Parallel Cliff Travels[edit]
- ↑ Name given when Storeyteller is used in the Nintendo DS and Cell phone version.