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Dragon Quest VI
Dragon Quest Monsters
DQVI DS Milly.png
Sprite(s) Milly mugshot.png Milly mimic transparent.png
Japanese name ミレーユ
Romaji Mirēyu
Old localization Muriel
Title Mysterious Girl
Warning: Spoilers!
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Long Lost Sister (After recruiting Terry)
Race Human
Age 22 (VI), 10 (Monsters)
Family Madame Luca Luminista (maternal figure)
Warning: Spoilers!
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Terry (brother)
Voice actor Aya Hisakawa (CD Theater)
Rie Tanaka (Rivals)

"In a way we're all searching for ourselves on this quest. I know I am... "

—Milly, in Somnia (DS, Cell phone)

Milly is a character in the Dragon Quest series that appears as a playable party member in Dragon Quest VI and major character in its prequel, Dragon Quest Monsters.

In the former game, she is the second character to join forces with the Hero and in the latter her absence drives the plot forward.

Appearance and personality[edit]

Milly dresses in a blue overcoat with white pants and blouse, and a breastplate from which her yellow streamers extend. Her accessories include a tiara with matching necklace, two silver wristbands, and two plain torcs on her upper arms. Milly is repeatedly described by a wide variety of NPC's as being very beautiful and elegant, traits that have caused her great hardship in the past.

Ever polite and compassionate, Milly keeps a calming, almost motherly air about herself that belies her young age. Though no true facade, this outer personality masks the scars of a harsh childhood, and hides a deeply rooted sense of longing to be close to others. It's because of the somber past that Milly possesses an indomitable sense of courage, as evidenced by her volunteering to assist in the attack on Murdaw's Keep at the beginning of the game.

This is not to say that the young woman is perpetually serious, however; Party Chat and scripted cut-scenes reveal a sprightliness rivaling Ashlynn's, with Milly often succumbing to bouts of laughter and beaming smiles. Her Lucky Dip antics further reveal a strong interest in dancing, as well as dabbling in amateur fortune telling.


Dragon Quest VI: Realms of Revelation[edit]

Warning: Spoilers!
Click expand to view content
Milly appears alongside the Hero and Carver in the game's cold opening, about to take on the Dreadfiend Murdaw. Milly uses a mysterious ocarina to call forth a golden dragon to fly the group over the ramparts of the monster's castle and infiltrate from the heart of the building.

Before the battle can actually start, Murdaw ambushes the trio, separating each of their bodies into two essences and banishing one set into the Dream World. While the Hero and Carver's Real World counterparts are encountered later in the storyline, Milly's Real World counterpart's fate is not revealed since she has already fused into her original state by the time she is encountered again.

Milly is reunites with the duo in Port Haven, shocking the men as she is the only person who can see them during the invisibility they experience in the Lower World. Milly keeps quiet on the details as to not shock her friends, but assures them that she is their ally and will help them as much as she can. She brings the Hero and []Carver]] to Madame Luca Luminista, helping them to become visible in the Lower World by accompanying them to the Lucid Grotto to retrieve a substance Madame Luca calls Dream dew. Milly then rejoins the hero's party, travelling the two worlds to help defeat Murdaw and uncover the plot of the greater evil behind the fiend. The group will encounter a swordsman dressed in blue at castle Arkbolt's courtyard, with the bursque man pushing past the party on his way. Milly will lag behind her friends briefly after this, being struck with an intense sense of familiarity and kinship with the man. During subsequent encounters through the game, she will piece together that he is none other than her long-lost brother Terry. After the events of Stormsgate Citadel, Milly confronts Terry and the siblings are reunited at last.

As the story of VI unfolds, the player learns that Milly and Terry both lived as orphans in Felonia when they were children. Milly was sold by her foster parents into slavery to the local crime syndicate, and thereafter to the King of Felonia as a dancer due to her remarkable beauty. Additional NPC dialogue indicates she was also locked up in the castle dungeon for a time by the previous Queen of Felonia out of bitter jealousy simply for being 'too beautiful'. Milly later escaped, and lead an unknown life before meeting up with the Hero before the first attack on Murdaw.

During the ending sequence, Milly returns to Madame Luca's side with Terry in tow, beginning her apprenticeship under her maternal figure as a fortune teller.

Base stats[edit]

Attribute Starting Stats Maximum Stats
Level 5 99
HP 63 700
MP 50 800
Strength 12 300
Agility 35 450
Resilience 25 200
Wisdom 45 410
Style 40 130
Initial gear Bronze knife, Silk robe


Aside from vocation abilities, Milly learns a little magic on her own:

Name MP Level Target Description
Heal 2 5 One ally Restores at least 30 HP to a single ally.
Squelch 2 5 One ally Cures a single ally of the effects of Poison.
Buff 2 5 One ally Raises the Defence of a single party member.
Dazzle 5 6 Enemy group Envelops a group of enemies in illusions.
Evac 8 7 Party Exit instantly from dungeons, caves, and towers.
Crack 3 9 One enemy Pierces a single enemy with razor-sharp icicles.
Snooze 3 11 Enemy group Puts a group of enemies to sleep.
Midheal 5 13 One ally Restores at least 75 HP to a single ally.
Bang 5 15 All enemies Damages all enemies with a small explosion.
Kabuff 3 18 Party Raises the defence of all party members.

Lucky dip antics[edit]

Milly's Lucky Dip actions mostly focus on playing up her sexiness and charming grace, but also alludes to her interest in fortune telling.

Rank Antic
1 Calmly fixes her make-up.
2 Milly flashes a sultry look at the enemy! The enemy nervously turns away. The enemy hangs its head in embarrassment!
3 Milly takes a time-out from battle to fix her hair.

"Ugh, another split end...Definitely having a bad hair day here!"

4 Milly begins writing an important letter!

"Dear Grandma: Hello! How are you? I'm on the road traveling right now and..."

5 Milly swivels her hips in a hypnotic belly dance! The enemy is distracted by all the excitement! The enemy is confused!
6 Milly begins to sing a soothing lullaby.
7 Milly begins to tell a fortune.

"Excuse me! You there! Enemy! Care to have the cards tell your fortune?" Milly turns over a card!

"My! Would you look at this..."

The enemy leans in to look at the card! Milly pummels the distracted foe!

8 Milly takes out a whip!

"You! On your knees! Bow to your master!"

Milly's whip cracks in the air!


Dragon Quest VI (SNES) 
Weapon Modifier(s)
Poison needle Attack +1
Cypress stick Attack +2
Bronze knife Attack +12
Thorn whip Attack +18
Iron staff Attack +22
Poison moth knife Attack +24
Falcon knife earrings Attack +35
Staff of divine wrath Attack +35
Cautery sword Attack+42
Platinum sword Attack+60
Lunar fan Attack+60
Magma staff Attack+63
Staff of resurrection Attack +66
Falcon blade Attack +67
Siren sword Attack +70
Sunderbolt blade Attack +95
Miracle sword Attack +100
Solar fan Attack +110
Metal king sword Attack +130

Dragon Quest VI (SNES) 
Armor Modifier(s)
Plain clothes Defense+4
Wayfarer's clothes Defense+7
Silk robe Defense+13
Leather dress Defense+17
Bunny suit Defense+17
Fur cape Defense+18
Dancer's costume Defense+20
Iron cuirass Defense+23
Robust lingerie Defense+23
Cloak of evasion Defense+28
Silver cuirass Defense+36
Legerdemantle Defense+37
Glombolero Defense+40
Magical skirt Defense+45
Enchanted armour Defense+55
Shimmering dress Defense+55
Flowing dress Defense+65
Sacred armour Defense+75
Princess's robe Defense+85
Dragon robe Defense+95
Angel leotard Defense+95

Remake changes[edit]

  • In the Super Famicom Version, while Milly travels with the Hero and Carver to Lucid Grotto to retrieve the Dream dew, she remained entirely inactive until the they became solid through use of the dew. In the Nintendo DS version she takes part in battles before joining, though as an uncontrollable character.
  • In the Super Famicom version, Milly had an innate 15% resistance to MP-draining spells and skills, along with a total immunity to befuddlement.

Selected quotes[edit]

Main article: Dragon Quest VI Party Chat

"The only cure for the sickness called “love” is the medicine known as “time”...

Oh? Sorry, that was rather philosophical of me, wasn't it? Hee hee."

Milly, in Amor (DS, Cell phone)


"Lucky you, Hero, you're just becoming surrounded by cute girls!"

Milly, in Moonmirror Tower (DS, Cell phone)


"I do believe the Elder is right.

Now that we've achieved peace, let's be sure to make the most of it."

Milly, in the prologue (DS)


"Carver... I'll never forget the time we spent together on our journey, or what we accomplished..."

Milly, in the prologue (DS, Cell phone)

Dragon Quest IX: Sentinels of the Starry Skies[edit]

On November 26, 2010, Milly began appearing as a special guest at the Quester's Rest in Stornway. This could be downloaded through the DQVC using Nintendo's Wi-Fi channel when it was still available. When spoken to, she will give the Hero different pieces of her outfit is certain conditions are fulfilled.

A special Accolade is earned if the Hero wears all of the parts of Milly's costume.

Dragon Quest Monsters[edit]

Milly is kidnapped during the first scene of the game by a creature known as Warubou, who takes her to GreatLog for an unknown reason. It is likely that the kingdom was searching for a contender in the Starry Night Tournament, though this is only alluded to and not outright stated.

Around the end of the game, when her brother Terry enters the final rounds of the Starry Night Tournament, it is revealed that she has been taking care of herself the entire time and, instead of needing to be rescued, has become the current champion. Her party consists of a Metal king slime, a Prism peacock, and a Coatol.

Dragon Quest Monsters: Joker 3[edit]

A golden statue of young Milly appears in the internet communication plaza in the game, with a plaque that states she was a grand champion who won more than 30 matches in a row with her team.


Milly is of French and Germanic origin, meaning both Strength and Industriousness. It is often used as a diminutive nickname of Camille, Milicent, and Mildred. Her name in Japanese (ミレーユ Mirēyu) was probably intended to be Mireille, which is a French name of Provençal origin.


See also[edit]