|Old localizations||Iron breastplate|
|Found in||Dragon Quest V|
Dragon Quest VI
Dragon Quest VII
Dragon Quest VIII
Dragon Quest IX
Dragon Quest XI
|Effect||Recovers HP at the end of every turn (varies by game)|
The sacred armour is a recurring suit of armour in the Dragon Quest series. It recovers the wearer's HP at the end of each turn in battle.
The sacred armour has a defense bonus of +75 and recovers 30 HP per round. It is given to the party by King Dominicus in exchange for 28 mini medals (21 mini medals in the original SFC version). It can be sold for 15000 gold in the original version, or for 10,000 gold in the remake.
Given to the party in exchange for donating a total of 60 mini medals at King Medford's castle, the Sacred armour recovers 50 units of health each turn in the SFC version of the game (20 units of health in the remakes), and provides +75 defense and +55 style. One can also be found in the Fungeon (Dragon Quest VI).
The sacred armour has a defence bonus of +75, a style bonus of +55, and recovers 50 HP per turn. It can be equipped by the Hero, Maribel, Sir Mervyn, and Aishe. The armour can be purchased as a prize from the Buccanham Casino for 20,000 tokens.
In the 3DS version, there is an upgraded version called the sacreder armour, which recovers 75 HP per turn.
It is obtained from Princess Minnie upon giving her a total of 75 mini medals. In the 3DS version, it can be upgraded into the über sacred armour in the Alchemy Pot, which increases its defence bonus, but does not increase the amount of HP recovered.
|Equipable by||Warrior, Thief, Minstrel, Gladiator, Paladin, Armamentalist, Luminary|
|Flavor text||Enchanted armour that helps heal its wearer's wounds in battle.|
|Notes||Recover 25 HP every turn.|
Received from Cap'n Max Meddlin' after turning in 40 mini medals.
Rarely stolen from Sir Sanguinus.
Commonly dropped by Sir Sanguinus.
Upgrades into Sacrosanct armour.
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|Blessed is he who wears this armour, for he shall regain his health as he does battle!|
|Magical armour that regenerates the wearer's HP during battle.|