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|Dragon Quest series character|
|Dragon Quest VII|
|Family|| Mayor Mayde (Father) |
|Voice Actor|| Aoi Yūki (Heroes II, Japanese)|
Eloise Webb (Heroes II, English)
Maribel has long auburn hair that she wears in curls. She wears a simple orange and green one piece robe over a red dress, brown shoes, and a orange kerchief over her hair.
Maribel is quite snobbish. Being the daughter of the mayor has helped nurture this trait. Her target is usually the Hero. She regards him as a lackey, expecting him to provide protection to her, even in battle. She is often very pushy, especially when she doesn't get her way. Maribel has no problem expressing her opinion on any subject, going so far as to label the Wind Spirit a slut. To her parents, she is too rambunctious and they would like her to be more ladylike. However, beneath her abrasive exterior is a considerate heart. After she learns of her father's illness, she voluntarily leaves the party to look after him.
In the beginning of the night, Maribel is talking to the Hero. She asks him if he will ever tell her where he and Kiefer go every day. Regardless of what the player answers, she will tell him that she will find out someday.
On the day of the pilchard harvest, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship's cook who proceeds to throw her off the ship.
Afterwards, King Donald summons the hero to Estard Castle. Maribel witnesses this summons and tags along, telling him that she wanted to go shopping in the castle town. The two head to the castle town where she leaves him to talk to the king, telling him that she can find her way back home by herself.
When the Hero and Kiefer are about to unlock the secret of the Estard Ruins, Maribel finds them. She threatens them to take her along with them or else she will tell everyone about their secret. Faced with this dilemma, the two allow her to tag along as they finish exploring the ruins. When the Hero activates the pedestal that leads to Ballymolloy, Maribel is shocked at the happenings. The three of them are transported to Ballymolloy.
For a detailed synopsis of Maribel's adventures, click on the Dragon Quest VII navigational tool.
After the party clears Providence, Nottagen and Hubble, Maribel exclaims that she is tired. She decides to head to her house to rest. Before they leave the Ruins, they are encountered by an Estard soldier. He tells Maribel that her father, Mayor Mayde has taken ill. Maribel hurries home to see her father bedridden, being attended to by the local priest and her mother. Maribel is in no position to adventure at this junction.
Revival of God
After the Hero, Ruff, Aishe and King Burns are thrown off the Sky Stone, the island of Estard is sealed, they go to see Maribel. She asks the Hero if there is a seal on their continent. She realizes that the party needs her help to remove the seal and rejoins the party.
When the Demon Lord is defeated, the party goes through the lands and they sing the praises of the heroes.
After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, Pollock allows Maribel to come on the fishing voyage this time, to her delight.
Maribel learns the following abilities naturally.
|3||Frizz||2||One enemy||Causes between 9 and 15 HP in fire spell damage.||No|
|4||Sap||3||One Enemy||Cuts a single enemy's defense in half||No|
|5||Retaliate*||0||Self||Returns any attack against the caster back to the enemy||No|
|7||Snooze||3||One Group||Puts a group of enemies to sleep||No|
|9||Evac||8||Field||Allows party to escape a dungeon||No|
|Bang‡||5||All Enemies||Causes an explosion that does around 20 HP damage to all enemies||No|
|10||Heal||2||One Ally||Restores at least 30 HP to a single ally.||No|
|11||Dazzle||5||One Group||Causes one group of enemies to miss physical attacks more often||No|
- * PS1 version only.
- ‡ 3DS version only.
|Attribute||Starting Stats||Maximum Stats|
|Initial gear||Plain clothes|
Maribel is the weakest character, physically speaking. She will not be dealing high damage until she reaches Alltrades Abbey where she can change her class. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high MP which makes her better suited to magic classes like Mage and Priest. It should be noted that this will make her more frail and so she should always be situated in the back row.
She can equip knives, staves, and whips to attack and wear robes, dresses, and other lightweight armour. Maribel should also be given items such as the Salvation Stone and the Staff of Salvation so she can be designated healer. Oddly enough, she is also capable of equipping the powerful metal king sword.
Maribel leaves the party after the events of Nottagen, Providence and Hubble. Because of this, when the player gets her back after defeating the Demon King the first time, she is extremely frail in comparison. To assuage this, the player must remember to get her some weapons and armor from Buccanham or the Divine Shrine so that she isn't weak when she joins the party again.
Maribel appears as a special guest at Quester's Rest as part of a Wi-Fi downloadable update. She will present the Hero with various pieces of armor modeled after her outfit for meeting certain requirements. An Accolade can be earned if the Hero is equipped with all of the pieces of Maribel's outfit.
Maribel can be summoned to perform a special attack. After she is summoned from the Shrine of Mysteries, she uses the Magma staff to create a volcanic eruption. However, she underestimates its power and Sir Mervyn has to leap in and rescue her. She uses him as leverage and leaps into the air, before channeling the power of the eruption into a massive fireball that she launches at enemies.
Maribel appears as one of the playable characters in the game. Her Coup de Grâce is similar to her special attack in Battle Road Victory, but this time she is able to harness the power of the volcano on her own before unleashing it on a group of enemies. Her weapon of choice is a boomerang, ironically despite not being able to equip any boomerangs in her original game.
Maribel wielding the Drackerang