Twomerang
From Dragon Quest Wiki
Twomerang | |
---|---|
Japanese | デュアルカッター |
Rōmaji | Dual cutter |
Type | Skill |
Older names | N/A |
Twomerang is a recurring Boomerang ability in the series. When used, the character launches a boomerang from each hand to strike all enemies twice.
Contents
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
In the 3DS version, Morrie learns Swing Both Ways, a skill that has the same Japanese name as Twomerang and functions identically.
Dragon Quest X[edit]
Twomerang first appeared in this game, requiring a character to invest 100 skill points into the Boomerang skill. It costs 8 MP to use and will inflict 120% damage on all enemies within range twice.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Erik learns Twomerang for 16 points in his Boomerangs skill set after learning the Power Throw and Metalicker skills. It costs 8 MP to use and hits all enemies for 120% damage twice, but with decreasing damage from left to right.
Related skills[edit]
Gallery[edit]
Swing Both Ways in Dragon Quest VIII.
Battle Visuals[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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