Dazzleflash
Dazzleflash | |
---|---|
Japanese | まぶしいひかり |
Rōmaji | Mabushii hikari |
Type | Skill |
Dazzleflash is a recurring skill in the Dragon Quest series.
It attempts to blind the target party and will reduce their accuracy to 5⁄8 (62.5%), making it slightly less effective per enemy in exchange for it's wider range. Typically, the effects last for 1~2 turns.
Appearances[edit]
Dragon Quest IV: Chapters of the Chosen[edit]
Dazzleflash is used by demon thunderers and scarewells in the remakes.
Dragon Quest V: Hand of the Heavenly Bride[edit]
Dazzleflash is learned by several monster companions such as the drackies and men o' war. In its debut the skill is virtually identical to Dazzle and causes the same effects for a 1~2 turns.
Name | Level |
---|---|
Bad apple | 5 |
Cross eye | 8 |
Bomboulder | 10 |
Hades' helm | 15 |
Man o' war | 15 |
Dracky | 22 |
Eyelashers, eyepods, and luneyetics use it only as enemies.
Dragon Quest VI: Realms of Revelation[edit]
Dazzleflash is learned by advancing to either rank 5 of the Ranger vocation or rank 1 of the Luminary vocation. In VI the skill changed from reducing accuracy to 3/8ths like Dazzle to 5/8ths.
It is used by the enemies bloodcreepers, grrrgoyles, killer moths, devil glasses, haunted mirrors, infernal panes, and Murdaw.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Luminaries learn Dazzleflash upon reaching rank 2, Goodiebags at rank 2, Serial quillers at rank 4, and Delusionists at rank 2.
It is used by the enemies serial quillers, mad moai, hackrobats, axecutioners, whacksmiths, Grody Gumpdrops, delusionists, scarewells, The Time Being, demon deacons, black bishops, malign vines, lesser demons, demon thunderers, moosifers, and slaughtomatons.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Dazzleflash is used by a number of enemies, and now lasts 5~9 turns. An offensive version called Blinder is used by Murdaw and Malroth.
Dragon Quest Monsters: Joker[edit]
Dazzleflash can be learned from:
- Assassin (40 points)
- Defender (17 points)
- Diamagon III (20 points)
- Mortamor (5 points)
- Sage (32 points)
- Slimer (30 points)
- White Knight (19 points)
Dragon Quest Monsters: Joker 2[edit]
Dazzleflash can be learned from all the skills it could be previously, though Sage now requires only 17 points.
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
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Dragon Quest Monsters: The Dark Prince[edit]
Dazzleflash costs 2 MP and attempts to blind all enemies for 2~5 turns. It is learned through the Breath Worker, Choreographer, Chilly Receptionist, Cupid, Defender, Fzzy Thinker, Murdaw, Pop Diva, Pop Idol, Rhapthorne, Sizz Afficionado, Slimer, and Storm Chaser talents.
Dragon Quest of the Stars[edit]
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