Mortamor (skill)
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| Mortamor | |
|---|---|
| Japanese | デスタムーア |
| Rōmaji | Desutamua |
| Type | Talent |
| Older names | None |
Mortamor is a recurring skillset introduced in Dragon Quest Monsters: Joker learned by the monster of the same name.
Dragon Quest Monsters: Joker[edit]
Mortamor grants the following abilities:
| Ability | Skill Points |
|---|---|
| Dazzleflash | 5 |
| Venom Breath | 10 |
| Burning Breath | 20 |
| Meditation | 30 |
| Inferno | 40 |
| Kaboom | 55 |
| Kazam | 70 |
| Disruptive Wave | 100 |
Dragon Quest Monsters: Joker 2[edit]
Mortamor's abilities remain unchanged.
Dragon Quest Monsters: The Dark Prince[edit]
| Ability | Description | Talent Points |
|---|---|---|
| Mercurial Thrust | Instantly attack one foe at 40% strength at the start of a turn | 10 |
| Freezing Blizzard | Deals 86~103 Ice Breath damage to all foes | 20 |
| Intense Defence | Reduces all types of damage by 90% for one turn | 30 |
| Oomph | Increase one ally's attack by 50% for 2~5 turns | 50 |
| Kafrizz | Deals approximately 380 Fire damage to one foe at 999 wisdom | 70 |
| Meditation | Heals 300~400 HP | 85 |
| Kaboom | Deals approximately 240 Explosion damage to all foes at 999 wisdom | 100 |
| Bounce | Reflects all spells for 4~7 turns | 120 |
| Disruptive Wave | Strips all foes of buffs | 150 |
| Magic Burst | Deals Light damage to all enemies based on MP x 1.5, limit is 600 damage per foe | 200 |