Burning Breath

From Dragon Quest Wiki
This article is about the attack skill, for the enemy see Scorching man

Burning Breath is a breath skill in the Dragon Quest series.

When used, it attempts to Paralyse a group of enemies.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

In the original NES version, armful is the only monster that can use Burning Breath. It can also be used by grievous bodily arms and pandora's boxes in remake versions of the game.

Dragon Quest IV: Chapters of the Chosen[edit]

Burning Breath is an enemy-only skill that can be used by bulldozers, cocoon goons, hellspawns, incineraytors, and joojoo gooroos.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Burning Breath is learned by several monster companions such as the flamethrower and men o' war. It does not cost MP to use, and the affliction lasts for 1~3 turns. The skill uses the same element as Whack and is ineffective against monsters immune to instant death.

Name Level
Man o' war 5
Revaulting horse 5
Drag-goof 10
Flamethrower 15
Hulagan 15
Great dragon 20

Lick-o'-flame, wormbats, and Bishop Ladja use it as enemies.

Dragon Quest VI: Realms of Revelation[edit]

Paralysis has been given an element independent from instant death beginning with VI and the skill is obtained by advancing to rank 7 of the Monster Master vocation. Paralysis lasts 4~7 turns and, when used by an ally, the skill has a 50%, 20%, 10%, and 0% chance to connect depending on the enemy's resistance.

It is also used by men o' war, biguanas, sinisculptures, sail serpents, and hell gladiators.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Burning Breath is learned by reaching rank 4 of the Monster Masher vocation in the PSX and 3DS version, as well as rank 4 of the Bone baron and rank 2 of the Gripevine monster vocations. In has the same aspects as VI's in the original release, but now lasts 6~9 turns in the remake.

It can be used by the enemies men o' war, pucker suckers, oinkubi, wharfhorses, gripevines, and gourdzillas.

Dragon Quest VIII: Journey of the Cursed King[edit]

Burning Breath returns to being an enemy-only skill that can be used by bulldozers, dark stars, hell gladiators, the killer croaker's backs, soulspawns, and the Emerald dragon.

  • In the Nintendo 3DS version of the game, Ziggy is the only recruitable monster in the game that can use Burning Breath.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Burning Breath is used by various monsters, but is unable to be performed by any player-controlled characters. It can be used by Bagmas, Freaky tikis, Gadrongos, Men o' war, Rashaveraks, Sail serpents Scarlet fevers, Corvus's second form, and Orgodemir starting at Level 24.

Dragon Quest X[edit]

Burning Breath is an enemy-only skill that can be used by various monsters, such as corpse corporals and hell gladiators. Weaker enemies have a 30% chance of inflicting Paralysis on characters, while the breath emitted by stronger monsters has a 70% chance of inflicting Paralysis.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Burning Breath appears once again as an enemy-only skill that can be used by various monsters such as the armfuls and the auroral serpent. There is also a cutscene in the game where the Auroral serpent Paralyses the party with its Burning Breath even after being defeated.

Dragon Quest Monsters[edit]

Called PalsyAir in this game, this ability can be learned by various monsters. It requires the monster to reach at least level 16 with at least 112 HP, and 96 Intelligence. It is learned by the Chamelgon, DarkEye, FireWeed and Saccer, among others.

Dragon Quest Monsters 2[edit]

PalsyAir now requires 173 Intelligence to learn. It is naturally learned by the MultiEyes.

Dragon Quest Monsters: Joker[edit]

Burning Breath can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Burning Breath can be learned from all the skills it could be previously, as well as from Wormonger for 18 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Burning Breath costs 4 MP and attempts to paralyse all enemies for 2~5 turns. It is learned through the Bad Breather, Bishop Ladja, Blow Hard, Devil's Advocate, Doomsayer, Dragonlord, Fallen Angel Corvus, Fire Chief, Firebrand, Graveheart, Nuisance, Prankster, and Stinker talents.

Dragon Quest Treasures[edit]

Burning Breath costs 3 MP and fills a large portion of the screen with bad air. It is learned by dark draglings, dark sabrecats, and hardy hands.

Dragon Quest Tact[edit]

Burning Breath is known naturally by armfuls, bulldozers, fire balls, flamethrowers, grillerpillars, men o' war, and silver platypunks at Level 1, costing 11 MP to use. It will occasionally inflict Paralysis on all enemies in a range of three squares in front of the user.

Burning Breath (やけつく息 Yaketsuku iki)Tactlogo.png
Ability information
Burning Breath
Role * Type * Element MP cost
Debuff Breath DQTact Non-elemental.png 11
Range Additional effects
DQT SkillRangeStraight3.png
Straight line
DQTact Paralysis.png
Paralysis
Description
Occasionally paralyses all enemies in area of effect
Naturally learnt by
Armful, Bulldozer, Fire ball, Flamethrower, Grillerpillar, Man o' war, Silver platypunk


Etymology[edit]

While the skill's name may imply that it is another type of fire breath, in actuality people who are afflicted with neuro-toxins describe a painful burning sensation in addition to other sensory anomalies.

Related skills[edit]