Cop Out
From Dragon Quest Wiki
Cop Out | |
---|---|
Japanese | うけながし |
Rōmaji | Ukenagashi |
Type | Skill |
Older names | ParryPass, Dodge |
Cop Out is an ability in the Dragon Quest series. It has a 3/5 chance to reflect an attack back to a random enemy, 1/5 chance to redirect the blow to an ally, and a 1/5 chance of failure. Once used it lasts for the entirety of the turn.
Contents
Appearances[edit]
Dragon Quest VI: Realms of Revelation[edit]
Cop Out is learned by Goowain at level 18. Other characters can obtain it by advancing to either rank 5 of the Dancer vocation or rank 3 of the Gladiator vocation.
Tiger jackals also use it.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
ParryPass is learned by Kiefer at level 9 and Aishe at level 21. It is also learned by advancing to rank 3 of the Dancer or rank 4 as a Well Wisher. The ability only appears in the PS1 version.
It is used by Crabble-rousers.
Dragon Quest Monsters[edit]
Dragon Quest Monsters 2[edit]
See Also[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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