Zing Stick
Zing Stick | |
---|---|
Japanese | ふっかつのつえ (IX) 復活の杖 (X onwards) |
Rōmaji | Fukkatsu no tsue |
Type | Skill |
Zing Stick is an ability in the Dragon Quest series. In the original Japanese, this ability shares a name with the staff of resurrection.
Appearances[edit]
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Zing Stick can be used by any character that has the Wands and Beyond (quest #70) item in their inventory. It has a 50% chance of reviving an ally, serving as an alternative to the Zing spell for those who cannot learn it.
Dragon Quest X[edit]
Zing Stick can be learned by Mages, Armamentalists, Sages, and Druids by investing 140 points into their Heavy Wands skill. It costs 10 MP to use, has a charge time of 30 seconds, and is guaranteed to resurrect a fallen party member at 51% HP, reaching to a maximum of 75% depending on the user's Magical Mending.
- In the Offline version of the game, Zing Stick can only be learned by the Hero as a Mage or Sage through the Heavy Wands skill on their character builder for 9 skill points. The amount of HP restored to the resurrected character can be increased even further through the character builder.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Veronica and Rab will learn Zing Stick for 20 and 10 points, respectively, through the Heavy Wands skill tree on the Character Builders. The ability now has a 100% success rate, and will restore 25%~50% HP depending on the caster's Magical Mending.