Crackerwhack
Crackerwhack | |
---|---|
Japanese | ランドインパクト |
Rōmaji | Randoinpakuto |
Type | Skill |
Crackerwhack is a recurring ability in the Dragon Quest series. It deals earth damage to all enemies by slamming the ground with a large club or hammer and usually ignores defence.
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King 3DS[edit]
A variant of this skill called Feel the Beat appears in the Nintendo 3DS port, being Morrie's ultimate hammer skill.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
This ability is learned with 88 skill points allocated into Hammer skill. It deals 160~190 damage for 12 MP, further modified by the target's defence against dirt. This "piercing" effect is excellent for dealing with sturdier foes, but unfortunately the Metal slime family is immune.
Dragon Quest X[edit]
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Dragon Quest XI: Echoes of an Elusive Age[edit]
Crackerwhack is an enemy-only skill that can be used by Cyclops and Gigantes. It deals earth damage to the entire party and has a chance to knock characters down. The version used by Cyclops deals ~50 damage, while the one used by Gigantes deals ~90 damage.
Dragon Quest Tact[edit]
Crackerwhack can be learned by Overkilling machine at level 32, Heavy hoods at level 44, and Pruslas at level 56. It costs 56 MP to use, inflicts 250% potency physical damage to all enemies in a radius of 1 around the user, and can rarely stun them, as well. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
Crackerwhack | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 56 | |
Range | Additional effects | ||
Radius 1 |
Stun |
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Description | |||
Deals physical damage (250% potency) to all enemies in area of effect, rarely stuns | |||
Naturally learnt by | |||
Heavy hood, Overkilling machine, Pruslas |