Pressure Pointer

From Dragon Quest Wiki

Pressure Pointer is an ability in the Dragon Quest series. It may instantly kill an enemy, using the same resistance rates as whack.

Appearances[edit]

Dragon Quest III HD-2D Remake[edit]

Pressure Pointer was retroactively added to the 2024 remake, where it can learned by Warriors upon reaching level 21 if their wisdom exceeds 39 points. It costs 4 MP and has a 25% chance to instantly kill the target, dealing 50% damage if the trick fails. Incredibly the skill ignores the affects of Dazzle and Sandstorm, as well as that of Oomph, Muster Strength, Egg On, Attack Attacker, Sap, & Kasap.

Dragon Quest VI: Realms of Revelation[edit]

Pressure Pointer tries to inflict a fatal strike; if it fails it deals 50% melee damage instead. It can be learned by advancing to rank 6 of the Martial Artist vocation.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Learned in the same way as VI and functions identically.

Dragon Quest VIII: Journey of the Cursed King[edit]

Pressure Pointer is used by death scorpions.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 22 skill points invested into Spear skill. Unlike before, the skill now has a fixed slay rate of 1/8th, meaning the skills can work just fine on metal slimes.