Rain of Pain
Rain of Pain | |
---|---|
Japanese | さみだれうち みだれうち (Treasures) |
Rōmaji | Samidare uchi |
Type | Skill |
Older names | Multishot |
Rain of Pain is a recurring bow technique in the Dragon Quest series. It launches 3~4 arrows at random targets, with each hit dealing 50% of a normal attack in most mainline appearances.
Appearances=[edit]
Dragon Quest VII: Fragments of the Forgotten Past=[edit]
Rain of Pain is used by Sharphooters.
Dragon Quest VIII: Journey of the Cursed King[edit]
Game | Description |
A hail of blows directed randomly against one or more enemies.[1] |
Known as Multishot in this game, it can be learned by investing 44 skill points into Angelo's Bow skill and costs 4 MP to use. It can also be used by Bodkin bowyers.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
This ability is learned with 58 skill points allocated into Bow skill and costs 4 MP to use. Unlike before it will now always fire four arrows, but each one is still at half strength.
Dragon Quest X[edit]
This ability can be learned by Rangers, Armamentalists, Sages, and Item Masters by allocating 76 points into the Bow skill. It costs 6 MP to use.
- In the Offline version of the game, it can be learned by the Hero and Raguas through the Bows panel in their character builders. It costs 5 MP to use and launches four attacks at a single enemy at 65% strength each.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Rain of Pain is an enemy-only skill that can be used by Bodkin bowyers and Overkilling machines.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]
Game | Description |
Sends off several arrows that slam into a single enemy.[2] |
Rain of Pain can be learned by Bianca by spending 6 skill points and costs 12 MP to use. It shoots several arrows charged with yellow energy that will track an enemy, even if they are in midair.
- Rain of Pain can be upgraded with the skill Rain of Pain Redux, which costs 8 skill points to learn. By holding the Triangle button when Rain of Pain is being performed, it will allow the attack to target multiple monsters instead of just one.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Angelo, Lazarel, & Teresa can learn Rain of Pain by at rank 5 and 3 proficiency respectively. It has the same properties as in the previous game
Dragon Quest of the Stars[edit]
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Dragon Quest Tact[edit]
Rain of Pain can be learned by Bodkin fletcher at level 20 and costs 25 MP to use. It has a range of two squares in front of it and inflicts 60% potency physical damage four times to random enemies in a rectangular area of effect.
Rain of Pain | |||
Role * | Type * | Element | MP cost |
Attack | Physical | 25 | |
Range | Additional effects | ||
2 |
None | ||
Description | |||
Deals physical damage (60% potency) to random enemies in area of effect 4 times | |||
Naturally learnt by | |||
Bodkin fletcher |
Dragon Quest Treasures[edit]
Rain of Pain is reserved for Hunter mechs and Onyxterminators. It is learned at level 1, costs 6 MP, and will deal piercing damage in a violent volley of arrows in a straight line.
Related skills[edit]
Battle visiuals[edit]
References[edit]