Have a Ball

From Dragon Quest Wiki

Have a Ball is a recurring ability in the Dragon Quest series. Enemies are barrages by a series of juggled balls six to eight times at 30% damage per hit.


Dragon Quest IX[edit]

This ability is learned with 82 skill points allocated into their Litheness skill, and costs 8 MP to use. One of the preferred methods for handling metal slimes.

Dragon Quest X[edit]

Have a Ball is learned by Minstrels after investing 68 points into their Litheness skill. It costs 8 MP to use, and deals 6 hits at 50% power to random enemies. It has a small chance to Confuse any enemy it hits.