Armful

From Dragon Quest Wiki

The armful is a recurring monster in the Dragon Quest series first introduced in Dragon Quest III: The Seeds of Salvation. Having multiple extremities, it attacks several times per turn in each appearance.

Characteristics[edit]

Armfuls are skeletal warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armoured than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original colouration, they had grey armour, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of III. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling burning breath from their mandibles. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Armful (じごくのきし Jigoku no kishi)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Marauder DQIII NES.gif
Bestiary No.
#100
Level
34
Experience
1190
Gold
73
HP
130
MP
0
Attack
115
Defense
63
Agility
58
Evasion
064
Spell(s)
None
Skill(s)
Acts twice per turn
Burning Breath
Item Dropped
Seed of agility1256
Resistances
Fire *
25%
Crack *
25%
Woosh *
25%
Zap *
25%
Whack *
70%
Poof
25%
Dazzle
25%
Fizzle
100%
Fuddle
70%
Snooze
70%
Deceleratle *
25%
Sap *
0%
Remakes sprites
SFC
Armful3snes.png
GBC
Armful III gbc.png


Dragon Quest III HD-2D Remake[edit]

Armful (じごくのきし Jigoku no kishi)
Dragon Quest III HD-2D Remake
Sprite
Armful DQ III HD sprite.png
Bestiary No.
#099
Family
Undead
Experience
1,196
Gold
31
HP
206
MP
22
Attack
202
Defence
272
Agility
140
Evasion
0/64
In-game description

With six swords at their disposal, these skeletal psychopaths are hell incarnate, striking fear into the hearts of adventurers the second they start swinging

Spell(s)
None
Skill(s)
Acts twice per turn
Burning Breath
Item Dropped
Blizzard blade1256
Resistances
Fire *
-125%
Explosion *
-125%
Ice *
0%
Wind *
0%
Strike *
0%
Lightning *
-125%
Whack *
100%
Poof *
0%
Dazzle
0%
Fizzle
100%
Fuddle *
0%
Paralysis *
100%
Snooze *
100%
Stumble *
0%
Stun *
100%
Sap *
%


Dragon Quest XI: Echoes of an Elusive Age[edit]

Armful (じごくのきし Jigoku no kishi)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Armful XI sprite.png
Bestiary no.
#330
Family
Undead
Experience
1,299
Gold
235
HP
554
MP
11
Attack
196
Defence
183
Agility
146
Evasion
N/a
In-game description

With their six arms each able to swing a sword, these terrors attack from all angles at once, making them fearsome foes to defend against.

Spell(s)
None
Skill(s)
Occasionally acts twice per turn
Makes a violent slashing attack (125% damage)
Desperate attack
Becomes Pepped up
Burning Breath
Robochop
Location(s)
The Manglegrove - Whale Way Station (second act)
The Battleground (second act)
Baramos's Castle (2D mode of 3DS and Definitive Edition only)
Item(s) Dropped
Big bone18
Bandit mail1128
Resistances
Fire *
-10%
Ice *
25%
Wind *
0%
Earth *
0%
Light *
-50%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
100%
Fizzle *
100%
Fuddle *
25%
Paralysis *
100%
Poison *
100%
Snooze *
0%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
100%
Elemental *
0%


Malicious[edit]

Malicious armful (じごくのきし・邪 Jigoku no kishi・ja)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Armful XI sprite.png
Bestiary no.
#405
Family
Undead
Experience
1,897
Gold
159
HP
676
MP
22
Attack
248
Defence
338
Agility
186
Evasion
N/a
In-game description

Armfuls who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
None
Skill(s)
Occasionally acts twice per turn
Makes a violent slashing attack (125% damage)
Desperate attack
Becomes Pepped up
Burning Breath
Robochop
Robochop 2 (Pep power, with Malicious armful)
Location(s)
The Battleground (third act)
The Manglegrove - Whale Way Station (third act)
Item(s) Dropped
Big bone18
Bandit mail1128
Resistances
Fire *
-10%
Ice *
25%
Wind *
0%
Earth *
0%
Light *
-50%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
75%
Dazzle *
100%
Fizzle *
100%
Fuddle *
25%
Paralysis *
100%
Poison *
100%
Snooze *
0%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
100%
Elemental *
0%


Dragon Quest Monsters: Super Light[edit]

Dragon Quest Tact[edit]

Armful appears as an A-rank member of the Undead family as part of the limited Dragon Quest III event and it stars in its own Battle Road. It can be recruited from Chapter 4, Episode 1: To Baramos Castle of the event quests at any difficulty and it can also participate in the Skelegon's Battle Road as a party member.

Armful (じごくのきし Jigoku no kishi)
Dragon Quest Tact
Stats


DQT Armful.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon A.png DQTact AttackType.png
Attack
Max Level HP MP Move
120 900 297 2
Attack Defense Agility Wisdom Weight
421 405 323 207 35
Basic Skills
First Second Third
Burning Breath Aeolian Slash* Wild Slash*
Awakening Skills
First Second Third
Rare HP Regen / Stats Up Zam Res +25 / Stats Up Wild Slash Potency +5% / Stats Up
Fourth Fifth
Woosh Res +25 / Stats Up Wild Slash Potency +5%
Leader Perks
First
Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
ATK +10 DEF +15 Wild Slash Potency +2%
Perk Details
First
Rare HP Regen: Rarely heals HP at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Normal Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal


Trivia[edit]

  • Their names reference their multiple arms and are also a play on "Harmful", which they also are given their warlike purpose.

Similar species[edit]

Gallery[edit]