Slimer
Slimer is a recurring talent in the Dragon Quest series, introduced in Dragon Quest Monsters: Joker. It teaches various skills suitable for slimes.
| Slimer | |
|---|---|
Rivals card | |
| Japanese | スラフォース |
| Rōmaji | Surafōsu |
| Type | Talent |
AppearancesEdit
Dragon Quest XEdit
Slimer is one of the skill trees of a Slime monster companion. It teaches various recovery and support spells.
Dragon Quest Monsters: JokerEdit
Slimer is learned by the Slime, Bubble slime, Drake slime, and Metal slime. It grants the following abilities:
| Ability | Skill Points |
|---|---|
| Frizz | 2 |
| Heal | 6 |
| Zap | 16 |
| Body Slam | 22 |
| Dazzleflash | 30 |
| Sag | 40 |
| Midheal | 55 |
| Share Magic | 75 |
| Steady Recovery | 100 |
Dragon Quest Monsters: Joker 2Edit
Slimer is now also learned by the Slime X. Its abilities remain unchanged.
Dragon Quest Monsters: The Dark PrinceEdit
Slimer can be learned naturally once again by Slimes and Bubble slimes.
| Ability | Description | Talent Points |
|---|---|---|
| Frizz | Inflicts minor fire-elemental spell damage on a single enemy. | 3 |
| Heal | Restores 28 or more HP to a single ally. | 10 |
| Slime Squisher | Inflicts heavy impact damage on monsters in the slime family. | 20 |
| Zap | Inflicts minor electrical spell damage on a single enemy. | 30 |
| Accelerate | Greatly increases the agility of a single ally for 4 to 7 turns. | 50 |
| Dazzleflash | Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns. | 70 |
| Midheal | Restores 76 or more HP to a single ally. | 85 |
| Auto-Restora | Restores a small amount of HP after each action. | 100 |