Slimer

From Dragon Quest Wiki

Slimer is a recurring talent in the Dragon Quest series, introduced in Dragon Quest Monsters: Joker. It teaches various skills suitable for slimes.

Appearances[edit]

Dragon Quest X[edit]

Slimer is one of the skill trees of a Slime monster companion. It teaches various recovery and support spells.

Dragon Quest Monsters: Joker[edit]

Slimer is learned by the Slime, Bubble slime, Drake slime, and Metal slime. It grants the following abilities:

Ability Skill Points
Frizz 2
Heal 6
Zap 16
Body Slam 22
Dazzleflash 30
Sag 40
Midheal 55
Share Magic 75
Steady Recovery 100

Dragon Quest Monsters: Joker 2[edit]

Slimer is now also learned by the Slime X. Its abilities remain unchanged.

Dragon Quest Monsters: The Dark Prince[edit]

Slimer can be learned naturally once again by Slimes and Bubble slimes.

Slimer
Ability Description Talent Points
Frizz Inflicts minor fire-elemental spell damage on a single enemy. 3
Heal Restores 28 or more HP to a single ally. 10
Slime Squisher Inflicts heavy impact damage on monsters in the slime family. 20
Zap Inflicts minor electrical spell damage on a single enemy. 30
Accelerate Greatly increases the agility of a single ally for 4 to 7 turns. 50
Dazzleflash Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns. 70
Midheal Restores 76 or more HP to a single ally. 85
Auto-Restora Restores a small amount of HP after each action. 100