The Time Being
"How can you be roaming around freely despite the curse placed on this land? Do my eyes deceive me?
Bah! I can see that you do not have the slightest intention of telling me how you came to be here. Well, no matter. You will not make it out alive. You should have stayed where you were safe—in my eternal time loop! Well, it's too late for regrets now..."
Dragon Quest monster | |
---|---|
The Time Being | |
Art by Akira Toriyama | |
Japanese | タイムマスター |
Romaji | Taimumasutā |
First appearance | Dragon Quest VII: Fragments of the Forgotten Past |
Old localization | TimeSage |
The Time Being is a boss in Dragon Quest VII. With the help of the sands of time, he placed the town of El Ciclo into an endless time loop and attempted to control the flow of time itself. He has gone on to make regular appearances in spinoff games in the series.
Characteristics[edit]
The Time Being is a large, imposing humanoid dressed in elaborate green and grey robes carrying a silver glaive-like staff. He wears golden shoes, a small grey bolero jacket on his upper body with a grey and gold cape attached, and a large grey and gold belt around its waist. His "face" appears to be a singular eye which is mostly covered by his robes and a golden headpiece with two spikes. The Time Being attacks by hurling his staff like a boomerang at enemies, which then teleports instantly back into his hand afterwards. When he first appeared in the Monsters series of games, The Time Being was originally part of the material family, but later became part of the demon family.
Appearances[edit]
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Sprite | HP | MP | Attack | Defense |
780 | 120 | 135 | 85 | |
Agility | Experience | Gold | Tame Rate | |
90 | 750 | 312 | N/a |
Bestiary No. | #299 |
Spell(s) | Frizzle Boom Magic Barrier |
Skill(s) | Dazzleflash |
Location(s) | Inside the Time Frame (past) |
Item(s) Dropped | Yellow Fragment |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 25% | 15% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
60% | 0% | 0% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
50% | 0% | 50% | 100% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
100% | 100% | 50% | 100% |
Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
100% | 100% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50% | 0% | 50% |
3DS version changes |
None |
Strategy[edit]
The Time Being is accompanied by two side winders. They are lined up thusly:
- Side winder
- The Time Being
- Side winder
At the beginning of the battle, the Time Being will cast Magic Barrier to protect himself and the side winders from the party's spells. As such, it is best not to rely on magic against this boss. If the barrier wears off, he will recast it. If possible, the player should try to cast Sap early in the battle before it has the chance. Tongue Bashing can prove invaluable as it will stun the Time Being for a single turn and lower his defences.
To make matters more frustrating, the side winders use the sands of time at various times during the battle, resetting the fight back to the beginning. The Side winders must be defeated first before focusing on The Time Being himself. Group-hitting techniques such as Lightning and breath attacks are ideal to damage all three at once. The Time Being will bombard the party with both Frizzle and Boom, so the player should prepare beforehand by equipping the party with magic-resistant armour such as platinum mail, Magic vestment, and magic shields. He can also use Dazzleflash to lower the accuracy of your party.
First, deal with the side winders and then pound away using the party's most powerful attacks. As always, Maribel should have the staff of salvation in her inventory to heal the party due to her naturally high Agility. Oomph should be cast on both the Hero and Ruff to deal heavy physical damage. Once the Side winders are defeated, the battle becomes much easier.
Dragon Quest X[edit]
The Time Being reappears as the game's newest coin boss on May 13th, 2024, and has strengthened considerably from his debut game, damaging all enemies with Helichopter, stops time, and casting Bangmurta, Kafrizzle, and Godspeed Melagaia.
Dragon Quest Monsters: Joker 2 Professional[edit]
The Time Being | |
---|---|
Family | Material |
Rank | S |
Size | S |
Weapons | Spears, Hammers, Claws, Staves |
Traits | List of Traits in Dragon Quest Monsters: Joker |
Resistances | Vulnerable to Woosh, Confusion, and Sap Resistant to Donk, Sleep, and Sag Immune to Crack, Whack, and Fizzle |
Skill | Frizz & Zam |
Location | - |
Breeding chart | Fallen priest x Fallen priest x Tortured soul x Tortured soul |
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,340 | 650 | ||
Max Attack* | Max Defence * | Max Agility * | Max Wisdom * |
380 | 350 | 480 | 820 |
Bestiary No. | #397 |
Rank | C |
In-game description | This sinister sorcerer tried to rule the world by controlling time itself. He's a real stickler for punctuality |
Talents | Airhead (lv. 1) |
Guaranteed traits | Zammeister (lv. 1) Magical Moment (lv. 20) Insta-Ping (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Trance State (lv. 1) Über Beastsbane (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
25% | 50% | 50% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 0% | -25% | 50% |
Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
0% | 25% | 0% | 50% |
Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
0% | 50% | -25% | 0% |
Sleep Resistance * | Stun Resistance * | ||
25% | 25% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Monsters: Super Light[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest of the Stars[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Walk[edit]
Although The Time Being did not participate in the game's Dragon Quest VII event, he appeared alongside the Togrus Maximus during the game's 2.5 year anniversary event. He appears as a boss in Chapter 1, Episode 3 of the event quests and can be challenged afterwards as a powerful monster. As he is no longer accompanied by his Side winders, The Time Being will be able to reverse time on his own to restart the battle and can cast Boom, Kaboom, and Kafrizz.
Etymology[edit]
- The Time Being's name is a pun based on the English phrase, "for the time being," a phrase of time which means for the present, or until some other arrangement has been made.
Similar species[edit]
Gallery[edit]
Appearance in Super Light.
Appearance in Stars.
With Side winders.
The Time Being in Walk.
The Time Being and Togrus Maximus in Walk.