Trance State
From Dragon Quest Wiki
Trance State | |
---|---|
Japanese | マジシャンズハイ |
Rōmaji | Majishyanzu hai |
Type | Trait |
Older names | None |
Trance State is a monster trait that gives the possessor's wisdom a serious buff after a spell goes haywire.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Trance State increases the monster's wisdom by 80% for 4~7 turns after a spell goes haywire. The trait is learned by the following monsters of any size:
- Avarith
- Boreal serpent
- Cloud surfer
- Flurry fiend
- Imp
- Jinkster
- Scourgette
- Sugarstar slime
- Whizzard
- Zamtasm
Trance State is also learned by the following giant monsters:
See also[edit]
- Adrenaline Rush, the physical counterpart