From Dragon Quest Wiki
Jump to navigation Jump to search

The Imp is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, they are small, purple demons armed with pitchforks.


Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech.

Despite their unassuming appearance, imps have access to some of the most potent spells known, such as Kaboom and Kathwack, and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, armament, and position in the Demon family, imps are regularly believed to be the infantile forms of archdemons.


Dragon Quest III[edit]

Original (NES)
Sprite Level HP MP Experience Gold Attack Defense Agility
Imp DQIII NES.gif 19 70 0 45 100 55 33 23
Bestiary No. 053
Spell(s) Kaboom
Skill(s) Chilly Breath
Location(s) Alltrades Abbey region
Item Dropped Prayer Ring1256
Evasion Fire Resistance * Crack Resistance * Woosh Resistance * Zap Resistance *
064 70% 70% 25% 0%
Whack Resistance * Kamikazee Resistance Poof Resistance Dazzle Resistance Snooze Resistance
70% 0% 100% 0% 100%
Drain Magic Resistance Fizzle Resistance Fuddle Resistance Sap Resistance * Deceleratle Resistance *
100% 0% 0% 0% 0%
Remakes (SNES, GBC, Mobile)
Sprites Notable Changes
Imp3snes.png None

Dragon Quest IV[edit]

Imp DQIV Logo.png
Original (NES)
Sprite HP MP Attack Defense Agility Experience Gold
Imp DQIII NES.gif 40 0 55 33 23 80 75
Bestiary No. 073
Spell(s) Kaboom
Skill(s) Cool Breath
Item Dropped Seed of Resilience(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance * Crack Resistance * Woosh Resistance * Zap Resistance *
75% 25% 25% 25% 25% 0%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Snooze Resistance Fuddle Resistance Dazzle Resistance Fizzle Resistance
75% 0% 100% 0% 0% 0% 100%
Drain Magic Resistance Sap Resistance *
100% 0%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes

Dragon Quest V[edit]

While actual imps are absent, minidemons appear using the imp's color scheme.

Dragon Quest VII 3DS[edit]

Dragon Quest VIII[edit]

Original (PS2)
Sprite HP MP Experience Gold Attack Defense Agility
DQVIII PS2 Imp.png 28 0 15 11 21 21 18
Bestiary No. 18
Family Demon
In-Game Description Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time.
Spell(s) Kaboom
Skill(s) Cool Breath
Location(s) Tower of Alexandria
Item(s) Dropped Chimaera wing132
Cool cheese1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Bang Resistance * Woosh Resistance * Crack Resistance *
064 ? 0% 0% 0% 25% 0% 50%
Ice breath
Stone/Strike Resistance * Zap Resistance * Troop Resistance * Death Resistance * Poison Resistance * Paralysis Resistance * Shock Resistance *
50% 0% 0% 0% 15% 0% ? 0%
Sleep * Confusion * Dazzle Resistance Fizzle Resistance Dance Sealing Resistance Sap Resistance * Drain Magic Resistance
0% 0% 0% 100% 0% 100% 100%
Remake (3DS, Mobile)
Sprite Notable Changes

Imps are likely to first be encountered whilst climbing the Tower of Alexandria. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure.

Dragon Quest Monsters[edit]

Dragon Quest Monsters 2[edit]

Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

Dragon Quest Monsters: Joker 2[edit]

Dragon Quest Swords[edit]

Dragon Quest Heroes[edit]

Dragon Quest Heroes II[edit]

Related monsters[edit]


See also[edit]