Trap box

From Dragon Quest Wiki

The trap box is a recurring boss monster in the Dragon Quest series that was introduced in Dragon Quest VIII: Journey of the Cursed King.

Originally appearing as the boss of the Swordsman's Labyrinth, it has gone on to make regular appearances in other games in the series.

It is the first Mimic in the series not to remain hidden in its treasure chest, revealing a ghastly skeleton within.

Characteristics[edit]

The trap box is able to levitate in midair under its own power. The lid of the trap box's treasure chest is split into two and serve as the monster's hands, being used in vicious crushing attacks. From inside of the bottom half of the treasure chest peers out a frightful skeleton with a flexible serpentine spine, horns on either side of its skull, and a sickening tongue even longer than that of a normal mimic's. Despite its skeletal appearance, the trap box still belongs to the material family rather than being one of the undead. Much like the other mimics, it can inflict a variety of different status effects on unfortunate adventurers including sleep and confusion.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Trap box (トラップボックス Torappubokkusu)
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite
DQVIII PS2 Trap box.png
Bestiary no.
#264
Family
Material
Experience
1,020
Gold
660
HP
1100
MP
255
Attack
92
Defence
60
Agility
50
Evasion
064
In-game description

A monster that carries the precious Venus' tear in its mouth. Its guiding motivation appears to be its obsession with priceless jewels and treasures.

Skill(s)
Desperate attack
Location(s)
Swordsman's Labyrinth
Item(s) dropped
Venus' Tear11
Resistances
Attack
0%
Frizz *
0%
Sizz *
0%
Bang *
50%
Crack *
50%
Ice breath *
50%
Woosh *
0%
Zap *
50%
Whack *
100%
Ban Dance
100%
Dazzle
100%
Fizzle
100%
Fuddle *
100%
Paralysis *
100%
Poison *
50%
Snooze *
100%
Stun *
100%
Sap *
100%
Army *
0%
Remake (3DS, Mobile)
Notable Changes


Dragon Quest Monsters: Joker[edit]

A single Trap box can be found on Infern Mountain.

Trap box
Family Material
Rank S
Description Few who fall upon this ingenious trap ever live to tell the tale.
Weapons Swords, Hammers, Claws, Staves
Traits Critical Massacre
Resistances Whackproof, Paralysisproof
Skill Fear-monger
Location Infern Isle (Tartarus)
Breeding chart Metal kaiser slime x Cannibox x Mimic x Mimic


Dragon Quest Monsters: Joker 2[edit]

Trap box
Family Material
Rank S
Size S
Weapons Swords, Hammers, Claws, Staves
Traits Critical Massacre, Perilous Parrier
Resistances Immune to Whack and Paralysis
Skill Fear-monger
Location
Breeding chart Cannibox x Mimic x Mimic x Metal kaiser slime


Dragon Quest Monsters: Joker 2 Professional[edit]


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Trap box appears as an A-rank monster of the Inorganic family as part of the limited Dragon Quest VIII}} event. It will join the party in Chapter 3, Episode 1: Another World and it can be fully awakened by completing the Pickham Region stage from Journey of the Cursed King at any difficulty. The Trap box also stars in its own Battle Road.

Trap box (トラップボックス Torappubokkusu)
Dragon Quest Tact
Stats


DQT Trap Box art.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon A.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
120 942 307 2
Attack Defense Agility Wisdom Weight
446 372 375 150 35
Basic Skills
First Second Third
Fuddle Freezing Blizzard* Chaotic Stab*
Awakening Skills
First Second Third
Chaos Catastrophe / Stats Up Frizz Res +25 / Stats Up Chaotic Stab Potency +5% / Stats Up
Confusion Success Rate +5%
Fourth Fifth
Sizz Res +25 / Stats Up Chaotic Stab Potency +5% / Stats Up
Confusion Success Rate +5%
Leader Perks
First
Raises DEF of inorganic allies, including itself, by 15% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 AGL +15 Chaotic Stab Potency +2%
Perk Details
First
Chaos Catastrophe: Greatly raises ATK and AGL for 1 turn when user's ability confuses enemy.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Normal Super Weak


Other languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolCaja trampaSpanish for "trap box".
ICON-FLAG-FR.png FrançaisBoîtes à piègesFrench for "trap box".
ICON-FLAG-DE.png DeutschFallenkisteGerman for "trap box".
ICON-FLAG-TW.png 中文 (繁體)陷阱箱Xiànjǐng xiāng

Carnivorous chests[edit]

Gallery[edit]