Ping
From Dragon Quest Wiki
Ping | |
---|---|
Japanese | インテ |
Rōmaji | Inte |
Type | Support |
Ping is a recurring spell in the Dragon Quest series, first introduced in Dragon Quest Monsters: Joker. It doubles the Wisdom of a single party member.
Appearances[edit]
Dragon Quest Monsters: Joker[edit]
Ping costs 3 MP to cast and can be learned from:
Dragon Quest Monsters: Joker 2[edit]
Ping can no longer be learned from Mage Aid. It can now be learned from:
Dragon Quest Tact[edit]
Ping appears as an enemy-only spell that can be used by certain monsters and bosses. It has a range of up to two squares away from the caster in any direction, can be self-cast, and greatly increases the WIS of a single target. Silvapithecus and Slimecicle also possess the awakening perk Rare Ping, which has a chance to greatly increase their WIS for 4 turns at the start of each turn.
Ability information
Ping | |||
Role * | Type * | Element | MP cost |
Support | Spell | ![]() |
16 |
Range | Additional effects | ||
![]() 1-2 (+self) |
![]() WIS Up |
||
Description | |||
Greatly raises 1 ally's WIS for 3 turns | |||
Naturally learnt by | |||
Wrecktor |
Related spells[edit]