Kaswooshle

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Kaswooshle is a spell in the Dragon Quest series. It is the deadliest of the wind spells, eviscerating a group of foes with a tempest of Typhonic proportions.

Appearances[edit]

Dragon Quest IX[edit]

Kaswooshle is only available to Luminaries at level 58. It costs 50 MP to cast and possess a base damage of 150~250. It will begin to approach it's cap of 450~550 once the caster's magical might surpasses 550.

Dragon Quest X[edit]

Luminaries learn Kaswooshle after investing 130 points into their Je Ne Sais Quoi skillset. It costs 20 MP to cast.

Damage is calculated as Magical Might x 0.3 + 100, leading to a rough wind base range of 150~250 and category five devastation of 250~350 at max. As with all other Woosh spells in X, Kaswooshle will spiral outward from the caster in a counter-clockwise cycle and strike all enemies within that range multiple times.

Dragon Quest XI[edit]

Serena will learn Kaswooshle after mastering her spear skill tree. It costs 50 MP to cast, and it's base damage range is 258~514. If Senya's magical might is raised to 250, the spell with hit it's cap of 496~752.

Kaswooshle has a much lower magical might requirement than other fourth-tier spells, but for good reason: Senya never accumulates any points in the attribute naturally. In order to get the most out of the spell, careful equipment selections and liberal applications of seeds of sorcery must be applied.

Enemy versions[edit]

When used by a legacy boss in IX, the damage is calculated as (Lvl(6*0.6~1.1))-- meaning the base damage is 126~234, and the level 99 range is 356~653.

Battle Visuals[edit]

Etymology[edit]

Mucho is a Spanish adverb that modifies a noun to mean "significant", or " much of". The English equivalent is the word Much.