|Older translations||Infermost, Aerocross|
Kaswoosh will deal 30~62 damage when cast by an enemy, and kept the windspeed until VIII.
Kaswoosh is learned by Meena at level 32 and is identical to its previous appearance.
As the only offensive spell of the main character, Kaswoosh has been enhanced to deal between 80~180 damage and is cast for 8 MP.
|Old man of the sea||23|
Kaswoosh is learned by advancing to rank 4 of the Paladin vocation, keeping the parameters of it's previous appearance
Kaswoosh is learned by Angelo at level 32. It possesses a base damage of 64~144 for 8 MP, and will steadily grow towards a cap of 120~200 damage once Angelo's wisdom surpasses 450.
- As with other third-tier spells, Kaswoosh was modified in the 3DS port. The base range is now 112~152, and the cap is 164~224 at 520 wisdom.
The enemy version of kaswoosh deals 32~76 damage in either version.
Learned by Minstrel Level 36 Luminary Level 45, requiring 26 MP to cast. Rips through a group of enemies with a ferocious whirlwind, dealing 80~180 base damage. The spell will begin to reach it's cap of 155~255 once the caster's magical might surpasses 200.
Kaswoosh will deal 30~130 damage when cast by an enemy.
Minstrels will learn the spell upon reaching level 51, and Luminaries at level 50. Both vocations can cast it for 12 MP as of the 2.1 update. The spell's formula is Magical might x 0.45 + 35.9, leading to a base range of 57~87 and max range of 177~207. The tornadoes conjured by the incantation radiate out from the caster in a counter-clockwise patter, striking enemies within the range multiple times.
Prior to the debut of animated spells in V, Kaswoosh was depicted as being two powerful blades of wind striking enemies in a Greek cross pattern. This is still reflected in the spell's Japanese name of Bagicross. When it was decided that the spell would be animated as a twister, the idea of striking enemies with a burst of holy wind would be retained and manifest in VI as Pearly Gates (Grand Cross in Japanese).
Madason casting Kaswoosh